Heads up, Call of Duty: Black Ops Cold War players! Treyarch has rolled out the Black Ops Cold War update today for April 7, and it includes gameplay-related changes! This is a server-side patch, so there’s no actual file that’s needed to be downloaded, and everything will be applied once players connect to the servers.
Black Ops Cold War Update Today April 7 Patch Notes:
GLOBAL
Weapons
- ZRG 20mm
- ZRG 20mm sniper rifle now available via in-game challenge or Store bundle.
UI
- Addressed an issue with UI icon visuals for the “Oni” Reticle appearing too dark in the preview.
MULTIPLAYER
Maps
- Miami Strike
- Closed an out-of-bounds exploit area near the Parking Garage.
Scorestreaks
- RC-XD
- Increased RC-XD damage to take down nearby enemies using Flak Jacket.
Camo Progression
- Addressed an issue where the “Science” camo category for the RPG-7 wasn’t tracking properly.
- Addressed an issue where the “Classic” camo category for the R1 Shadowhunter wasn’t tracking properly.
ZOMBIES
Stability
- Addressed a stability issue related to Ammo Mods.
Outbreak
- Stability
- Fixed crashes related to Objectives.
- Addressed a stability issue related to the Krasny Soldat’s leap attack.
- Addressed a stability issue related to the Dragon Relic.
- Addressed a stability issue related to Wall Buys.
- Addressed a stability issue related to the Secure Objective.
- Added numerous stability fixes.
Dead Ops Arcade 3
- Gameplay
- Adjusted XP rewards.
- Slightly adjusted some rewards for life donation.
- Adjusted time allotments for Wave 3 in the Room of Justice.
- Addressed an issue where the Bonus Room War Store not functioning as expected.
- Addressed an issue where the War Store wasn’t granting vehicles or a random one.
- Addressed a co-op issue where a player wouldn’t be warped into the Room of Fate if another player was dropping into the Room of Fate on a buggy or mech at the same time.
- Addressed an issue where various shield type objects (Barrels, Boxing Gloves, Sawblades, Tesla Balls) were not working as expected.
- Addressed an issue where the player’s shield was not affecting the Meatball or Spider enemies as expected.
- Addressed an issue where the Tesla Ball wasn’t working against some enemies.
- Challenges
- Addressed an issue where the player wasn’t properly getting credited for kills while in vehicles for the “Damage Delivery” Challenge.
- Leaderboards
- Addressed an issue where leaderboards were not updated correctly at the end of match.
Create-a-Class
- Addressed an issue that caused Optics to be automatically unlocked on the R1 Shadowhunter crossbow.
Onslaught (PS4/PS5)
- Gameplay
- Adjusted difficulty scaling for higher Surges.
- Adjusted spawn rate and movement speed of enemies to match other modes.
- Added super sprinter enemies to Onslaught.
CAMPAIGN
UI
- Addressed a UI error that could appear upon selecting Player Details when using keyboard and mouse.
That’s kinda meaty for a server-side patch, no? If you also play Warzone, don’t forget, a server-side patch for the game was released by Raven Software yesterday, which you can read about here.
Source: Treyarch