Following the recent outrage over Destiny 2 XP gains being throttled once players hit level 20, Bungie took to its blog to explain the situation and how it would be handling the problem.
The developer explained how XP would scale up for longer activities, and scale down for shorter activities, to prevent exploits. Following this explanation, however, Bungie then went ahead and said that the XP scaling system would be immediately deactivated!
This may only be a temporary measure, however, with Bungie monitoring the situation. Any future changes “will be communicated to [players] via [Bungie’s] official channels.”
Here’s Bungie’s full statement on the matter:
We’ve seen community discussion around XP gain in Destiny. After reviewing our data, we agree that the system is not performing the way we’d like it to. Today, we’d like to describe what’s going on under the hood, and talk about what you can expect going forward when it comes to earning XP in Destiny 2.
Currently, XP will scale up when playing longer or fixed duration activities like Crucible competitive multiplayer matches and the Leviathan Raid, and XP will scale down when playing activities that can be quickly, repeatedly chained, like grinding Public Events. We are not happy with the results, and we’ve heard the same from the community.
Effective immediately, we are deactivating this system.
As a result, players will see XP earn rates change for all activities across the board, but with all values being displayed consistently in the user interface. Over the course of the next week, we will be watching and reviewing XP game data to ensure that these changes meet our expectations, as well as yours. Any additional updates to this system will be communicated to you via our official channels.
My advice: Get grinding and see how XP has been affected!