Call of Duty: Black Ops 2’s fourth and final DLC is hitting the Xbox 360 this August 27, a month later on the PlayStation 3 and PC.
As usual the downloadable content will be available for all Black Ops 2 Season Pass owners at no extra cost. Otherwise, expect a similar price of $14.99.
Once again, players will get their hands on four new multiplayer maps, two of which are remakes of some of our favorite Black Ops and World at War maps, as well as the most epic Zombies experience yet. Check it out, straight from the press release!
A failed utopian community from the 70’s has left stacks of dilapidated residential pods nestled into an abandoned cliff side in Taiwan. Its residents long gone, the modernist compound now hosts frenetic combat as players must run atop the pods, as well as navigate their multi-tiered interiors for a strategic edge.
Fresh snow meets explosive gunpowder in this snow-capped European city, where the bridge over a frozen canal separates it into two sides, requiring players to employ multi-level traversal strategies to outsmart and ultimately outshoot their enemies.
Fans of Stadium from the original Call of Duty: Black Ops First Strike DLC will find themselves at home on Takeoff. Marooned in the middle of the Pacific Ocean, this remote launch site is all about close-quarters combat, combining tight corners with open spaces for intense encounters.
An adaptation of the fan-favorite Courtyard from Call of Duty: World at War, where two archeological dig sites in Afghanistan become the perfect playground for combatants eager for hectic, unceasing confrontations. Treyarch, has retained the spirit of Courtyard with two major chokepoints, a wide open layout and raised platforms, but has provided fans with a fresh take on the multitude of paths.
In addition to the four maps, Apocalypse also reveals Origins, the most horrifying and imaginative Zombies experience to date. Players will be deployed to Dieselpunk-stylized World War I-era France where they will encounter the return of the four original heroes from the very first Zombies map, Tank, Nikolai, Takeo, and Rictofen, as well as hordes of zombies that have overrun trenches and fields, as well as the ruins of a mysterious and ancient location.
Unleashed after the Germans unearthed the mysterious “Element 115,” this next chapter in the Zombies legacy will explore the saga’s origins as players reunite with an unlikely band of soldiers that come together to defeat the greatest evil the world has ever seen, using a period-specific arsenal that includes Wonder Weapons that harness supernatural powers, a diesel-drone and Mark IV tank, as well a new perk machine and power-ups – and that’s just the start. Players will need all the help they can get to succeed in defeating the undead, as well as evading an unprecedented 1,000-foot tall robot abomination. In this stylized undead adventure, they’ll need every advantage if they have any hope of surviving one of Treyarch’s deepest Zombies experiences to date.
A new adventure which takes place in “a Dieselpunk-themed First World War” and stars the original Zombies heroes. Treyarch has been teasing this one for a few days now, but they managed to keep two secrets until today: longtime Zombies fans Avenged Sevenfold, who have supplied music for COD games in the past, have contributed a new song, “Shepherd of Fire,” to the opening cinema of Origins; that will be on their new album, Hail to the King, as well. Also, one of my favorite comic artists, Alex Ross, has created some original art for Origins as well.
What do you guys think? Is Treyarch ending Black Ops 2’s season of content with a bang?