It’s a given that Call of Duty: Black Ops 4 will feature microtransactions of some kind given how the past few Call of Duty titles this generation featured them, and how much money it brings to Activision’s coffers. However, what we don’t know is what kind of Black Ops 4 microtransactions we’ll see and whether it’ll affect gameplay.
Speaking to Game Informer in a Q&A, Treyarch Design Director David Vonderhaar was asked about Black Ops 4 microtransactions and whether it’ll be fair. While Vonderhaar couldn’t divulge whether we’ll see loot boxes once again or something different, he did say that he knows that a “tremendous amount of TLC” is being put into the microtransactions to make sure it makes sense for Black Ops fans, be it multiplayer, Zombies or Blackout.
Odds are, it’ll once again be loot boxes that can be bought with real world money, which isn’t all that bad as long as no weapons are part of the reward. Hopefully, we won’t see another scenario like what happened in Black Ops 3 wherein a ton of weapons were gated behind loot boxes.
In other Black Ops 4 news, we now know the max rank players can hit in Blackout and that there’s no way to prestige just yet. Also, the game will ship with 11 multplayer maps, with four of them being remakes from past Treyarch Call of Duty titles.
Call of Duty: Black Ops 4 will ship out this October 12 on the PS4, Xbox One, and PC.