Call of Duty: Black Ops 4 Update 1.19 Patch Notes, Here’s the File Sizes and What’s New

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As promised by Treyarch last week, the big Call of Duty: Black Ops 4 update 1.19 is now live to download! This Black Ops 4 update 1.19 patch introduces Contracts into the game, which players can use to earn in-game weapons and more.

Clocking in at 12.1GB on PS4, 12.9GB on Xbox One, the update also adds gameplay balances, Hacienda Twilight (alternate lighting for the map), new game modes, and lots more.

Summary:

  • Contracts now available featuring 28 daily rotating challenges across all modes.
  • Hacienda Twilight added to rotation in Multiplayer.
  • Weapon tuning for the Daemon 3XB, Switchblade X9, and MOG 12.
  • Ballistic profiles changed to hitscan model for SMGs and pistols.
  • More maps added to Prop Hunt and Capture the Flag rotations.
  • Humiliation finishing moves added to Heist in MP and redeploy modes in Blackout.
  • Medals added to Blackout with new Merit rewards.
  • Sentry now available in Stashes and Supply Drops in Blackout.
  • New “Numbers” Death Effect reward added for completing an Outfit Mission in Blackout.
  • MKII Weapons now properly track attachment and camo progression.
  • Scorestreak improvements and fixes for the Drone Squad, Hellstorm, DART, and Gunship.
  • Improved matchmaking in Domination.
  • Featured Playlist updates on PS4, Xbox One, and PC.
  • Blackjack’s Stash now available only in limited-time modes (PS4).
  • Hard Mode “Unsinkable” Gauntlet added to Zombies with 2X Nebulium Plasma rewards (PS4).

Black Ops 4 update 1.19 patch notes:

PS4:

ZOMBIES

  • Hard Mode Gauntlets
    • Hard Mode “Unsinkable” Gauntlet now available with doubled Nebulium Plasma rewards and Hard Mode-exclusive Medals and Calling Cards to earn.

BLACKOUT

  • Blackjack’s Stash
    • Blackjack’s Stash now available to find and open in limited-time modes.
    • Players can unlock only one of Blackjack’s Stashes per match, containing Black Market weapons currently in the player’s collection.

​PS4 and Xbox One:

GLOBAL

  • Contracts
    • Contracts are now available in Multiplayer, Blackout, Zombies, and World League.
    • Up to 6 Contracts to complete per mode in addition to each mode’s Daily Contract, for a total of 28 Contracts to complete each day.
    • Up to three Contracts can be active at once, including two player-selected Contracts and one Daily Contract for each game mode.
    • Daily Contracts will refresh every 24 hours. Players must complete their Daily Contract in each mode before the refresh, when a new Daily Contract will take its place.
    • Players can jump from mode to mode to complete Contracts in any order they like.
    • Possible rewards from completing Contracts can include:
      • Reserve Case(s)
      • Bonus XP in Multiplayer, Zombies, and World League
      • Bonus Nebulium Plasma in Zombies
      • Bonus Merits in Blackout

MULTIPLAYER

  • Maps
    • Hacienda Twilight
      • Alternate-lighting Hacienda map variant now in rotation.
  • Weapons
    • Ballistic Profiles
      • Ballistic profiles on SMGs and pistols changed to hitscan to create consistency with other weapon classes in Multiplayer.
    • MOG 12
      • Dragon Breath Operator Mod damage reduced to increase pellets required for a one-shot kill at long range.
    • Daemon 3XB
      • Now requires at least six bullets to finish off a target with full health (up from five).
      • Added a third extra magazine.
    • Switchblade X9
      • Reduced 6-shot kill range from 19 meters to 13 meters.
      • Reduced 7-shot kill range from 25 meters to 19 meters.
      • Reduced 8-shot kill range from 31 meters to 25 meters.
    • Ballistic Knife
      • Addressed an issue preventing players from using Dual Wield and Extra Blades at the same time.
  • Game Modes
    • Prop Hunt
      • Added Morocco and Summit to map rotation.
      • Addressed an issue in Prop Hunt where players could sometimes spawn inside of other players.
      • Closed an exploit in Prop Hunt where props could hide under the map.
    • Capture the Flag
      • Added Frequency and Jungle to map rotation.
    • Domination
      • Players will no longer join Domination matches that are almost over.
    • Heist
      • Added Humiliation finishing moves to Heist.
  • Create-a-Class
    • Addressed an issue where MKII Weapons were not progressing attachments and camos properly.
  • Scorestreaks
    • Drone Squad now takes longer to target players equipped with Cold Blooded.
    • Addressed an issue where players using in the Gunship could have their camera stuck in a non-functional state.
    • Addressed an issue where the Hellstorm would sometimes self-destruct upon deployment.
    • Addressed an issue where a player using the DART could end up seeing a teammate’s Hellstorm deployment view.
  • Miscellaneous
    • Addressed an issue where players could bounce far away from one other when sliding into one another.
    • Addressed an issue where Zero’s Ice Pick would not hack the Sentry or RCXD.
  • Featured Playlists (June 25 – July 2)
    • PS4/Xbox One
      • Capture the Flag
      • Endurance Moshpit
      • Barebones Objective Moshpit
      • Prop Hunt
      • Mercenary Deathmatch Moshpit

BLACKOUT

  • Medals
    • Medals now available in Blackout for in-game actions including reviving and assisting teammates, eliminating a Duo or Quad, taking down zombies, scoring a multikill, and more.
    • Players earn Merits when Medals are achieved.
  • Equipment
    • Sentry now available in Stashes and Supply Drops in all Blackout modes.
    • Sentry deals lower damage compared to its MP counterpart, acting as a nuisance/alert system in Blackout.
  • Humiliations
    • Humiliation finishing moves now available to use against downed enemies in redeploy modes.
  • Death Effects
    • New “Numbers” Death Effect now rewarded for completing Outfit Missions in Blackout.
  • Featured Playlists
    • PS4/Xbox One (June 25 – July 2)
      • Alcatraz Quads
      • Hot Pursuit
      • Solo
      • Duos
      • Quads

PC:

MULTIPLAYER

  • Featured Playlists (June 25-27)
    • Capture the Flag
    • Barebones Deathmatch Moshpit
    • Endurance Moshpit

BLACKOUT

  • Featured Playlists (June 25-27)
    • Alcatraz Quads
    • Hot Pursuit
    • Duos

Courtesy of the Activision blog, here are some of the new features introduced in today’s patch, and how Contracts work.

New Feature: Contracts

In addition to the Contraband stream, players can earn rewards by completing new Contracts. Each Contract outlines a specific challenge, such as earning specific in-match medals or getting a set number of kills with a specific weapon class. Here are some details on how it works:

Step 1: Simply choose two Contracts you wish to pursue at a time from a total of 28, including six Contracts in each of the four modes and a Daily Contract in each mode. Note: of the six Contracts per game mode, two are deemed “Hard” and will offer better rewards!

Step 2: Use your gaming prowess to complete the associated skill-based challenges that can be related to Multiplayer, League Play, Blackout, or Zombies.

Step 3: Did you complete a Contract? Claim your prize! Then return to Step 1 and continue with another Contract, until you either complete all 28 (which is a real challenge!), or until the next day when Contracts are refreshed.

Bonus: You’ll continue to earn Reserves through gameplay as usual, and Daily Tier Skips will still be awarded for your first win in Multiplayer or League Play, first Merit earned in Blackout, or for reaching round 15 in Classic Zombies each day. The second Daily Tier Skip in Zombies will also now be awarded for completing the Daily Contract in Zombies.

Blackout Updates

New Feature: Blackjack’s Stashes. Each player will be able to unlock one of Blackjack’s Stashes per game, which contains all the Black Market weapons in your inventory. For instance, if you’ve earned the Vendetta in the Contraband stream, it will be available for you to grab during a Blackout match in one of Blackjack’s Stashes.

New Feature: Humiliations. These are epic finishing moves that can be used on enemy when they are in a downed state. Humiliations will be available in all squad-based Blackout modes and Multiplayer’s Heist.

New Equipment: Sentry (Turret). These are available only in Supply Drops and Stashes. Activate them for an additional increase in overall firepower, as well as another layer of strategy to your takedown planning.

New Feature: Medals: Similar to Multiplayer mode, completing certain events in Blackout grants you medals that reward Merits. Expect Merits for actions that include (but are not limited to) reviving, assisting, performing Humiliations, eliminating a Quad or Duo, taking down zombies, Double, Triple, and Quad kills, Frenzy, Mega, and Ultra kills, as well as the fabled Kill Chain; eight kills within three seconds of the last one!

That’s it, people. Let us know if you notice anything new not in the patch notes.

Source: Reddit

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