Chivalry 2 Update 1.34 Swings Out for Patch 2.9.2 This Jan. 16

by Alex Co January 16, 2024 11:53 am in News
Chivalry 2 Update 1.34

Torn Banner Studios has pushed out Chivalry 2 update 1.34 (PS5 update version 1.032), and this is for patch version 2.9.2. This title update includes a host of various gameplay fixes, The Reclamation of Montcrux stages and more. Read on for what’s new in the official Chivalry 2 update patch notes for January 16.

Chivalry 2 Update 1.34 Patch Notes | Chivalry 2 Update 1.032 Patch Notes | Chivalry 2 Update 2.9.2 Patch Notes:

Good morrow knights! A minor hotfix (2.9.2) has been released with balance adjustments to The Reclamation of Montcrux, fixes to the Crossparty Beta system, as well as a handful of general bug fixes.

General

  • Fixed an issue where hitching would occur during extensive play sessions
  • Fixed a small amount of unbuilt environmental lighting on Aberfell
  • Fixed an issue where the gate would not rise after completing Stage 3 of Rudhelm
  • Fixed an issue where the loading screen for Free-for-All Desert would use the Default art
  • Fixed an issue where thrown weapons or objects would sometimes not deal damage
  • Fixed an issue where the Arbalest crossbow textures would flicker after being thrown
  • Fixed an issue where nobles would become stuck when spamming grab on Bridgetown
  • Several crash fixes

Crossparties Beta

  • [Xbox] Fixed an issue where a crash would occur while navigating the Social Tab
  • [EGS] Fixed an issue where the party leader could not kick party members
  •  Improved reliability of friend online status

The Reclamation of Montcrux

  • Stage 1
    • Removed instances of invisible collisions in front of the castle
    • Improved rock collision and navigation
    • Fixed an issue where player navigation would become untethered on certain walkable objects
  • Stage 2
    • Fixed an instance of no collision present for the central tower wall
    • Addressed an exploit where players could get on top of the towers
  • Stage 3
    • Increased portcullis opening time from 20 seconds to 30 seconds
    • Increased portcullis closing time from 10 seconds to 15 seconds
    • Increased Attackers respawn time from 2 seconds to 4 seconds
    • Fixed an issue where the portcullis would appear rising from the ground when standing above it
  • Stage 4
    • Increased attack respawn time to 5
    • Decreased defense respawn time to 7

That’s about it. Once a new patch is released, we’ll be sure to let our readers know. You can check our latest Chivalry 2 content right here.

Source: Chivalry 2

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.