Dauntless Update 1.78 Patch Notes; Out for 1.9.3 & More This March 3

dauntless update 1.78

Phoenix Labs has released Dauntless update 1.78 this March 3, and this one is for Patch 1.9.3! This brings new changes, fixes, and more to the game, so head down below for the complete patch notes on this latest update.

Dauntless Update 1.78 Patch Notes | Dauntless Update 1.9.3 Patch Notes | Dauntless March 3 Patch Notes:

New to Dauntless

Balance

Aether Surge Island Events

Aether Surge Island Events

As the standard event on most islands, Aether Surge still had some odd inconsistencies and restrictions that prevented it from being an exciting moment while adventuring. We’ve updated the way these events identify pools of available behemoths to increase variety while maintaining the identity of each island.

  • All Aether Surge events are now 3 rounds (some were 4).
  • Round 1 is a solo Behemoth fight.
  • Round 2 is a fauna wave.
  • Round 3 is a dual Behemoth fight.
  • Generated new, expanded Behemoth pools for all Aether Surge events.

Chain Blades

Chain Blades

Due to animation changes in patch 1.9.0, Lacerating Onslaught generated too much meter and made it out-perform Blade Spin in terms of DPS. We have rebalanced meter generation for Lacerating Onslaught and buffed Blade Spin so that the latter is the top DPS combo once again.

  • Increased Blade Spin damage per hit from 65 to 85.
  • Decreased meter generation from Lacerating Onslaught attacks from 10/10(x2)/30 to 10/8(x2)/20.

Gnasher

Gnasher

  • Ragetail Gnasher’s tail attacks now send shockwaves that only travel in the direction the tail is facing during each slam. This should prevent cases where a Slayer dodges a tail attack only to be hit by the shockwave. Rejoice.

Koshai

Koshai

  • Increased the toughness of Shadowtouched Koshai’s antlers slightly since they don’t grow back like the regular, thorny Koshai’s do.
  • All Koshai tail attacks now have clearer tells.

Fauna

Fauna

  • Styxian pounces are now much shorter, do more damage up front, and no longer require a button-mash to escape.
Quality of Life

Chain Blades

Chain Blades

  • Swinging Blades returns, with some adjustments. Hold light attack when you’re not in the middle of another combo to perform Swinging Blades. Which is a fancy way of saying “swing your blades with reckless abandon.”

Gliders

Gliders

  • Added three new Expert Handling nodes at Milestone IX in the Slayer’s Path. Each node reduces the stamina cost of gliding.
  • Made swoops and dives more dynamic and responsive.
  • Improved the glider collision system to prevent unexpected crashes.
Bug Fixes

Koshai

Koshai

  • Koshai’s antlers can no longer be severed when they aren’t fully grown.
  • Shadowtouched Koshai’s antlers can now be targeted and are now a distinct break from the head.

Kharabak

Kharabak

  • Fixed an issue where Kharabak’s aethercharged blades could be hit before they appear.

Behemoths

Behemoths

  • Fixed some issues where Behemoths would get stuck near walls.
  • Fixed an issue where “on kill” part rewards would get bigger when hunting the same Behemoth multiple times in a row. Bonus loot rolls now reset properly.
  • Fixed an issue where Behemoths that crawled out of the ground would enter arenas in strange ways.

Gameplay

Gameplay

  • Frost Sprites spawned by Boreus weapons now clean up properly when switching weapons.

Quests

Quests

  • Fixed an issue that allowed players to “hand in” the same item for multiple quests.

Achievements/Trophies

Achievements/Trophies

  • The “Buy Low, Cell High” achievement/trophy now correctly unlocks when you exchange an epic cell.

UI

UI

  • The Reforge celebration will no longer appear for players when another player reforges after them.
  • Frostwülf and Sahvyt weapon unique effects now display the correct values when inspected.

That’s about it for the patch.

Source: Dauntless

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