Behaviour Interactive has released Dead by Daylight update 2.55 (PS5 version 6.100.100) on all platforms, and this is for bugfix 6.1.1! As the name implies, this brings a host of gameplay fixes to the game. Read on for the Dead by Daylight July 26 patch notes.
Dead by Daylight Update 2.55 Patch Notes | Dead by Daylight Update 6.100.100 Patch Notes | Dead by Daylight Bugfix 6.1.1 Patch Notes | Dead by Daylight July 26 Patch Notes:
Features
- Add a score event when a perk or effect is disabled by a conspicuous action.
Bug Fixes
- Fixed an issue that prevented the main menu from playing when using a new account
- Fixed an issue that caused a visual glitch with the back button when backing out of the store
- Fixed an issue that caused all Prestige perk charms to display the Balanced Landing charm when inspected.
- Fixed an issue that caused the Exposed icon from Hex: No One Escapes Death to disappear after the hex is transferred to the Hex: Undying totem.
- Fixed an issue that caused the Supply Case and Rummage interactions to be affected by the Calm Spirit perk.
- Fixed an issue that caused the white outline to be missing when getting hit while under the Endurance effect from the Mettle of Man perk.
- Fixed an issue that caused the Spine Chill clock fill to fill in the wrong direction.
- Fixed an issue that caused the head of the Demogorgon to be visible for spectators after traversing to the Upside Down.
- Fixed an issue that caused the wrong scream to trigger after Madness increases from the Doctor’s Static Blast.
- Fixed an issue that caused the aura of the Illusionary Doctor to flicker briefly in front of the killer’s camera.
- Fixed an issue that caused the Shape and the Ghost Face to be able to stalk through the environment by rapidly moving the camera.
- Fixed an issue that caused a players not to be able to interact with a Green Glyph on The Forsaken Boneyard.
- Fixed a crash that occurred when Feng Min’s Warrior Goddess outfit was used. This outfit has been re-enabled for use.
Source: Dwad by Daylight