Dead by Daylight Update 1.74 Patch Notes – Here Are the Changes for Hotfix 3.2.2

dead by daylight update 1.87

For those who prefer their multiplayer games asymmetrical, chances are you’re knee-deep in blood in Dead by Daylight. Today, Behaviour has released the Dead by Daylight update 1.74 patch notes, and file, for PS4, Xbox One, Nintendo Switch and PC, and this is named hotfix 3.2.2 by the studio.

Dead by Daylight update 1.74 patch notes (3.2.2) – PS4

BUG FIXES

  • Fixed an issue that caused a visual desync between clients and host on the End Game Collapse timer.
  • Fixed an issue causing the control sensitivity sliders settings to not be properly applied.
  • Fixed an issue that caused the scream animation from the Infectious Fright perk to be delayed if the Survivor was performing an interaction when affected.
  • Fixed an issue that caused the Second Wind perk not to become disabled when grabbed out of a locker.
  • Fixed an issue that caused The Hag to scream when teleporting to a phantasm trap.
  • Fixed an issue that could cause Survivors to be misaligned with the Jigsaw box with a ping over 100.
  • Fixed an issue that sometimes caused a Survivor in the Survive With Friends group not to make it into the public lobby.
  • Fixed an issue that caused Host spectators in a Custom Game not to be sent back to the IIS (splash screen) when disconnecting.
  • Fixed an issue that made it impossible for The Nurse to blink inside the office building in the Azarov’s Resting Place map.
  • Fixed an issue that caused multiple Survivor’s hair not to cast shadows.
  • Misc LOD fixes.
  • Fixed an issue that caused a delay for Survivors to be disconnected from the lobby after the Killer left it.

KNOWN ISSUES

  • Direct bottle hit from The Clown will generate the Bottle Toss score event twice.

Dead by Daylight update 1.74 patch notes (3.2.2) – Xbox One:

BUG FIXES

  • Fixed an issue that caused a visual desync between clients and host on the End Game Collapse timer.
  • Fixed an issue causing the control sensitivity sliders settings to not be properly applied.
  • Fixed an issue that caused the scream animation from the Infectious Fright perk to be delayed if the Survivor was performing an interaction when affected.
  • Fixed an issue that caused the Second Wind perk not to become disabled when grabbed out of a locker.
  • Fixed an issue that caused The Hag to scream when teleporting to a phantasm trap.
  • Fixed an issue that could cause Survivors to be misaligned with the Jigsaw box with a ping over 100.
  • Fixed an issue that sometimes caused a Survivor in the Survive With Friends group not to make it into the public lobby.
  • Fixed an issue that caused Host spectators in a Custom Game not to be sent back to the IIS (splash screen) when disconnecting.
  • Fixed an issue that made it impossible for The Nurse to blink inside the office building in the Azarov’s Resting Place map.
  • Fixed an issue that caused multiple Survivor’s hair not to cast shadows.
  • Misc LOD fixes.

KNOWN ISSUES

  • Direct bottle hit from The Clown will generate the Bottle Toss score event twice.

Dead by Daylight update 1.74 patch notes (3.2.2) -Switch:

BUG FIXES

  • Fixed an issue that caused a visual desync between clients and host on the End Game Collapse timer.
  • Fixed an issue causing the control sensitivity sliders settings to not be properly applied.
  • Fixed an issue that caused the scream animation from the Infectious Fright perk to be delayed if the Survivor was performing an interaction when affected.
  • Fixed an issue that caused the Second Wind perk not to become disabled when grabbed out of a locker.
  • Fixed an issue that caused The Hag to scream when teleporting to a phantasm trap.
  • Fixed an issue that could cause Survivors to be misaligned with the Jigsaw box with a ping over 100.
  • Fixed an issue that sometimes caused a Survivor in the Survive With Friends group not to make it into the public lobby.
  • Fixed an issue that caused Host spectators in a Custom Game not to be sent back to the IIS (splash screen) when disconnecting.
  • Fixed an issue that made it impossible for The Nurse to blink inside the office building in the Azarov’s Resting Place map.
  • Fixed an issue that caused multiple Survivor’s hair not to cast shadows.
  • Misc LOD fixes.
  • Fixed an issue that caused players ranks to reset each time they rebooted the application.
  • Fixed an issue that prevented users from submitting a ticket through the Customer Support button in the Help & Tutorials section of the application.
  • Adjusted the projectile throwing interaction (The Clown, The Huntress & The Plague) to increase its responsiveness.

KNOWN ISSUES

  • Direct bottle hit from The Clown will generate the Bottle Toss score event twice.

Dead by Daylight update 1.74 patch notes (3.2.2) -PC:

BUG FIXES

  • Fixed an issue that caused a visual desync between clients and host on the End Game Collapse timer.
  • Fixed an issue causing the control sensitivity sliders settings to not be properly applied.
  • Fixed an issue that caused the scream animation from the Infectious Fright perk to be delayed if the Survivor was performing an interaction when affected.
  • Fixed an issue that caused the Second Wind perk not to become disabled when grabbed out of a locker.
  • Fixed an issue that caused The Hag to scream when teleporting to a phantasm trap.
  • Fixed an issue that could cause Survivors to be misaligned with the Jigsaw box with a ping over 100.
  • Fixed an issue that sometimes caused a Survivor in the Survive With Friends group not to make it into the public lobby.
  • Fixed an issue that caused Host spectators in a Custom Game not to be sent back to the IIS (splash screen) when disconnecting.
  • Fixed an issue that made it impossible for The Nurse to blink inside the office building in the Azarov’s Resting Place map.
  • Fixed an issue that caused multiple Survivor’s hair not to cast shadows.
  • Misc LOD fixes.
  • Fixed an issue that caused Nancy not to animate in the pre-lobby on Low or Medium graphic settings.
  • Fixed an issue that caused multiple Survivors not to animate when entering the Store and returning back to the pre-lobby on Low or Medium graphic settings.

KNOWN ISSUES

  • Direct bottle hit from The Clown will generate the Bottle Toss score event twice.

Source: Dead by Daylight forums

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