Dens of Wolves Announced From the Creator of the Payday Franchise

Dens of Wolves

10 Chambers Collective and its founders, Ulf Andersson, and Simon Viklund, have big plans for the co-operative heist genre, as their newest game, Dens of Wolves has been announced, and it’s more than your traditional bank heist game. 

As revealed during The Games Awards, below you’ll find the Dens of Wolves trailer and some words from Ulf Anderson and Simon Viklund on the new heist project. MP1st was part of an early presentation where the title was announced along with a bit more info.

Dens of Wolves Announcement Trailer:

While Ulf Anderson is best known for being one of the creators of the Payday franchise, fans should expect Dens of Wolves to be more than just your traditional bank-robbing game, as the new setting gives the team even more freedom to go beyond.

“Having worked on heist games in the past which channeled classic bank robbery themes, we wanted to take Den of Wolves in an exciting new direction that allows us to elevate what a heist can be,” said Ulf Andersson, 10 Chambers founder and creative director. “You can only rob so many banks. Den of Wolves’ sci-fi themes and gameplay elements gave us the freedom to offer more variety in heists — incorporating corporate espionage, sabotage, and assassinations.”

Players will journey into Midway City, the new capital of capitalism that was established in response to the ever-growing power of AI. Run by megacorporations, Midway City offers salvation to those seeking a world with no laws or ethical standards.

With free reign in Midway City, corporations heavily invested in unregulated technological innovations designed, first and foremost, to protect their capital. Thus, an entirely new data transmission and storage concept based on the biological intricacies of the human brain was born. Impervious to AI, neurological data security became a dominant technology that stabilized the world economy. With new security protections in place, corporations turned to a society of outcasts in the city’s underbelly to infiltrate rivals’ minds and extract high-value data — forever redefining corporate warfare.”

“We value the art of worldbuilding enormously, so even though Den of Wolves isn’t an open-world game, the history and narrative we’ve built around Midway City is considerable. We want Midway to feel like a believable city of the near future where late-stage capitalism has gone rampant, and corporations set the rules,” said Simon Viklund, 10 Chambers co-founder and narrative and audio director. “As a player, you reside in Midway City’s underground domains without any real identity or documentation, building your allegiances to become a criminal entrepreneur through its black market of gig jobs.”

As of now, it is currently targeting a PC release. No exact date has been revealed, though it is available for wishlist on Steam. The official website should be open, too, for those wanting to learn more about the project.

Stay tuned for more information on the game, including first impressions and an exclusive interview with 10 Chamber Games.

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