Destiny 2 The Final Shape Known Issues Revealed Ahead of Launch
With Destiny 2 The Final Shape launching later today, Bungie has taken down the game servers to better prepare the game for all the changes and influx of players that are expected to arrive. Though much preparation has gone into what many believe to be the final expansion in the current Destiny story, it seems that Bungie isn’t anticipating a bug-free launch. In fact, they’ve just listed a known list of issues that players can expect for Destiny 2 The Final Shape.
Below is a list of known issues that Bungie has confirmed that some players may experience during their time with The Final Shape.
Destiny 2 The Final Shape Known Issues:
- Players progressing through The Final Shape campaign in a fireteam should avoid joining missions in-progress or swapping characters during the campaign to ensure progress is correctly recorded.
- PC players with 3D audio enabled will not get any audio output from the game.
- As a temporary workaround, players with Windows Sonic for Headphones, Dolby Atmos, or any other 3D audio setting enabled in their Windows Spatial Sound settings should switch the setting to Off when playing the game.
- The “Leaving The Final Shape Campaign” pop-up is displaying placeholder art.
- Activating Prismatic Hunter’s Blink Dagger super while mid-Grapple causes the player to fall.
- The Solar Hunter’s “Knock ‘Em Down” aspect does not increase the number of Blade Barrage projectiles.
- The ability description for the Hunter Arc Staff super does not mention that the three-attack combo or ground slam attack applies Blind.
- The description for the Deconstruct perk does not reflect the recent change made in Update 8.0.0.1. Deconstruct now refills ammo from reserves.
- Vestiges won’t auto-convert into a Memory item if another Memory item is in your inventory. Players must obtain another Vestige after the Memory is used for Vestiges to convert into another Memory.
- Some old seasonal currencies and items from Seasons 20-23 will not be automatically removed.
- Khvostov 7G 0X‘s trait “Eyes Up, Guardian” incorrectly states that the ricochet shots deal more damage.
- Players who were tracking Triumphs that were vaulted with the launch of The Final Shape cannot untrack them.
- During The Final Shape campaign, if players do not open the final chest in The Blooming Deep Lost Sector before the cutscene plays, the loot will be lost.
- When Warlocks pick up a Stasis Shard with the Glacial Harvest aspect equipped, they will not be granted healing.
- The Berserker’s Bladefury super does not consistently apply Woven Mail to allies on super cast when combined with Into The Fray aspect.
Definitely some big issues/bugs on that list that players should read up on, as they could potentially risk progress and even story rewards.
If you’re wondering why some of these weren’t already patched out with the update we got today, it’s more than likely these were found after the update was sent out for certification. We expect to see a patch (or two) to address all these issues in the weeks to follow.
Once the servers are back online and the expansion is out, Bungie will continue to monitor other issues that may arise, with updates posted in their top issues article, so keep an eye out there for updates and such.
Destiny 2 The Final Shape will officially launch on June 4, on PC, PS5, and Xbox Series X|S.
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