Destiny 2 Update 2.65 Pushed Out for Hotfix 6.2.0.6 This September 22

Destiny 2 Update 2.65

Bungie has released Destiny 2 update 2.65, and this is for hotfix 6.2.0.6! If you remember the last patch as 6.2.0.4, you’re not wrong, and it seems Bungie has rolled the two hotfixes together for this one. Read on for what’s new in the Destiny 2 hotfix 6.2.0.6 patch notes.

Destiny 2 Update 2.65 Patch Notes | Destiny 2 Hotfix 6.2.0.6 Patch Notes:

ACTIVITIES 

CRUCIBLE 

  • Adjusted map frequency weighting for Disjunction and Cathedral of Dusk. 
  • Fixed an issue where Players could not progress the weekly Crucible challenge in Crucible Labs. 

KING´S FALL RAID 

  • Fixed an issue where the Daughters of Oryx were taking extra damage from Rocket Launchers and other sources. 
  • Fixed an issue where players were able to survive certain wipe mechanics throughout the activity. 
  • Fixed an issue where players could sometimes spawn behind doors during the Warpriest encounter. 

GAMEPLAY & INVESTMENT 

ARMOR 

  • Fixed an issue where the Seasonal mod Improved Sword Scavenger and leg armor mod Sword Scavenger would stack. If you equip one of these mods you no longer can equip the other. 
  • Additionally, the regular and artifact Machine Gun Scavenger mods were able to stack as well. This has been fixed. 

WEAPONS 

  • Fixed an issue where Touch of Malice blight projectile could affect allies, blinding them and causing them to take increased damage from Weapons of Sorrow.  
  • Fixed an issue where the Touch of Malice final round was incorrectly doubling its damage when hitting a Divinity field. 

ABILITIES 

  • Fixed an issue where the Spark of Feedback Fragment could cause abilities, buffs, and debuffs to stop functioning in rare cases. 

PLATFORMS & SYSTEMS 

  • Removed embedded links in Korean purchase dialogs that are not functional on Xbox and PlayStation consoles. 
  • Fixed a crash that could occur at startup on PlayStation 4 when users own a large number of platform entitlements. 
  • Fixed an issue where the 120Hz refresh rate option was missing on PlayStation 5 and Xbox Series X. 
Source: Bungie
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Meekley
1 year ago

bro just copied and pasted this https://www.bungie.net/en/Explore/Detail/News/51785

Alex Co
Reply to  Meekley
1 year ago

Yes. Because those are the official patch notes. I even sourced them at the bottom. Should I just invent my own changelog? LOL!

Eamon
Reply to  Meekley
1 year ago

wow you just came here to say that instead of being as asshat how about saying “Thanks for the post my dude”

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