Destiny 2 Update 2.91 Races Out for Patch 7.1.0.2 This June 13

Destiny 2 Update 1.111

Bungie has dispatched Destiny 2 update 2.91 this June 13, and this brings patch version 7.1.0.2, which ushers in a host of gameplay-related fixes and adjustments once again. Read on for everything new in the Destiny 2 update 7.1.0.2 patch notes.

Destiny 2 Update 2.91 Patch Notes | Destiny 2 Update 7.1.0.2 Patch Notes:

ACTIVITIES

CRUCIBLE

  • Fixed an issue where the Dazzling Iridescence Trials emblem could be awarded from the Flawless chest without completing the necessary requirements.
    • Players who have already acquired the emblem will need to complete the requirements after this patch goes live in order to equip the emblem.
  • Fixed an issue with spawn trapping that could occur on meltdown.

RAIDS AND DUNGEONS

  • Fixed an issue where players can damage bosses in Ghosts of the Deep through immunity shields.

GAMEPLAY AND INVESTMENT

ARMOR

  • Gyrfalcon’s Hauberk’s reserve overshield now deploys when a player uses Ensnaring Slam.
  • Fixed an issue where Khepri’s Horn could disable various non-enemy objects.
  • Fixed an issue where Vesper of Radius’s effects were triggering on things other than casting a rift.
  • Fixed an issue where Point-Contact Cannon Brace would create lightning strikes on melees other than Thunderclap.
  • Fixed an issue where becoming frozen would disable Arbor Warden’s Exotic perk.
  • Fixed an issue where Arbor Warden would cause the Juggernaut aspect to not interact with your class ability energy correctly.
  • Fixed an issue causing Sunbracers to not improve Solar grenades.
  • Fixed an issue causing Helm of Saint-14 to not provide any effects.
  • Fixed an issue causing Verity’s Brow to not function in PvP.
  • Fixed an issue causing No Backup Plans to buff non-Shotgun damage in certain situations.
  • Fixed an issue where Athrys’s Embrace’s buff icon wasn’t appearing in the HUD in PvP.
  • The artifact perks Amped Up and Electric Armor no longer have their perk names switched.

WEAPONS

  • Fixed an issue where some older Iron Banner Special/Power weapons had lost their scope glint.
  • Fixed an issue where purchasing a Last Wish deepsight weapon from Hawthorne would unintentionally award bonus pattern progress on top of the progress provided by consuming the deepsight on the weapon itself.
  • Increased the size of the red dot in Mecurial Overreach’s scope to respond to player feedback.
  • Reduced the Collective Action weapon perk’s damage against Guardians to 10%, (from 20%).
  • Changed the Navigator’s intrinsic trait icon.

ABILITIES

  • Fixed an issue where certain thrown projectiles were able to over penetrate allied Titan Barricades.
  • Fixed an issue where Arc Jolt damage to minor combatants was lower than intended following the scaling changes in 7.1.0.

COMMERCE/EVERVERSE

  • Fixed an issue where the Twitch sub bounty emblem, Pulsar Approaching, is not re-acquirable or equippable.
  • Triumphs
  • The “Second Reckoning” Triumph now displays the correct weapon names.
  • The “Spend Salvage Keys” Triumph now correctly progresses when a Salvage Key is spent instead of erroneously progressing the “Spend Deep Dive Keys” Triumph.
  • Fixed an issue on the Ambitious Angler Triumph where all players were getting credit for one player catching an exotic fish.

GENERAL

  • Weekly Challenges for Vanguard Ops and Gambit now reward the correct number of Exotic engrams.
  • Re-enabling Tier 1 Exotic Focusing on Master Rahool.

Don’t forget to check our coverage of Destiny 2 right here where we post Xur’s wares and the Trials of Osiris rewards the fastest, but also accurate.

Source: Bungie

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