Destiny, the upcoming shared-world shooter by Bungie, creators of the Halo series, seeks to fix many issues that loot-based games such as Borderlands 2 have been plagued with.
For example, Bungie wants to do away with “loot ninjas” stealing all the rare loot and acquiring loot that’s not meant for your character class, which makes “farming” for certain items much more tedious.
Speaking with Polygon last week at this years E3 event, Pete Parsons, COO of Bungie, Revealed that players working together won’t have to fight over any of the loot that enemies drop in Destiny. Instead it is shared by everyone and each player will have an equal opportunity to claim it. They call it “private loot streams.”
Additionally, you can expect the loot in Destiny to follow a ranked system, and players will be able build and their weapons over time. If you’re worried about the weapons featured in Destiny to just be bland, the folks over at Bungie have been working hard at making each weapon special and to create interesting character classes that players can dig deep into, according to Parsons.
Those who might be worried about weapon balances, Parsons revealed, “We have a set number of weapons [and we] balance each and every one of them, including all of [the] achievements, it’s just a huge amount of work”
Although Destiny does not have a set release date, you can get view the first gameplay glimpses of it now. Destiny will be available on the PS3, PS4, Xbox 360 and Xbox One platforms.