Diablo 2 Resurrected Update 1.12 Fixes Difficulty Scaling Access & More This Dec. 14

Diablo 2 Resurrected Update 1.12

Blizzard Entertainment has released the Diablo 2 Resurrected update 1.12 (PS5 version 1.012) patch this December 14, and this fixes the difficulty scaling access, alongside other bug fixes for both PC and consoles. Head on below for the full patch notes. Note that Blizzard also calls this the 12.6 title update, so don’t be confused if you see that version number used alongside the console version numbers.

Diablo 2 Resurrected Update 1.12 Patch Notes | Diablo 2 Resurrected Update 1.012 Patch Notes | Diablo 2 Resurrected Update 12.6 Patch Notes:

A new patch is now available for Windows® PC, Xbox Series X|S, Xbox One, PlayStation®5, and PlayStation®4. As of 12/14, the Nintendo Switch patch is now available.

BUG FIXES

Consoles

  • Fixed an issue that required players to have a premium account to access offline player difficulty scaling.
  • Fixed an issue that caused Assassin traps and Sorceress Hydras to teleport to the player after they move a certain distance from where the skill was cast.

Windows PC

  • Fixed an issue that caused Assassin traps and Sorceress Hydras to teleport to the player after they move a certain distance from where the skill was cast.
  • Fixed an issue where players were unable to bind mouse wheel inputs to skills.

That’s about it for this title update. Head on over here to see the past patches that Blizzard has released to see if there are certain bugs that still needs squashing.

Source: Blizzard forums

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