Don’t Starve Together Update 2.42 Out for Crafting Changes This April 5

Don't Starve Together Update 2.42

Klei has released the Don’t Starve Together update 2.42 patch, and this houses a slew of crafting changes and improvements. In addition to that, there are also gameplay-related bug fixes as well, which are all listed in the Don’t Starve Together April 5 patch notes.

Don’t Starve Together Update 2.42 Patch Notes | Don’t Starve Together April 5 Patch Notes:

Don’t Starve Together Patch 2.42 – 04/05/2022 (PlayStation 4)

Crafting Menu Changes:

  • Pins are now saved on your profile instead of for each world.
  • Added a page system for the pin bar.
    • The number of pages can be configured with “Crafting Pin Pages” in the Advanced Settings menu.
    • Use D-Pad left and right to toggle pages.
    • Note: Existing pin configurations will be reset to default.
  • Pinned recipes can now have their skins changed.
    • Using D-Pad left and right while the menu is open.
    • Pressing Circle on an empty pin slot will also set the pin.
  • The skins selection now loops so you will no longer have to cycle back through the skins if you went the wrong way.
  • The inventory bar selection now loops if you tap the right-stick at the end slots (holding the direction will not loop, stopping at the end).
  • Added sensitivity settings for the crafting menu and inventory bar navigation in the Advanced Settings menu.
    • Partially vs fully holding the analog stick in a direction will now affect the speed.
    • The default setting for Inventory Sensitivity matches the current speed.
  • All crafts will attempt to choose items with the smallest stack size. Item priority is:
    • All open containers except backpacks first.
      • ┬áIf stack counts are the same, it will choose items closer to the bottom of the container.
    • Your inventory is next.
      • If stack counts are the same, it will choose items closest to the left side of your inventory.
    • If equipped, your backpack is next.
      • If stack counts are the same, it will choose items closest to the left side.
  • Filters will now indicate if there are pre-built structures.
  • Fixed a bug preventing changing pin bar pages while the crafting menu is open.
  • Fixed a bug where the prototype indicator on filters would not be displayed.
  • Lavae will no longer be targetable to attack when frozen.
  • Varglets will summon hounds correctly now.
  • Restored the Bird Trap to require prototyping at the science machine.
  • Fixed a crash and duplication bugs while a beefalo is despawning with its bonded owner.
  • Fixed a crash when loading a world with pending hound spawns.
  • Fixed a crash when haunting a Varg.
  • Fixed a crash when going to the caves while hounds are about to arrive.
  • Fixed fireflies being able to be caught in the day time.
  • Fixed a rare client loading crash.
  • Fixed character overrides like Wurt’s warpaint not applying after resurrection.

Source: Klei

Previous Post

Next Post

Top Games and Upcoming Releases