Dragon’s Dogma 2 Update 1.210.000 Drags Pawn Fixes

by Alex Co July 12, 2024 12:08 am in News
Dragon's Dogma 2 Update 1.210.000

Capcom has pushed out a small Dragon’s Dogma 2 patch on all platforms that implements Pawn fixes. This is a minor patch, so don’t expect anything major. Check out the Dragon’s Dogma 2 update 1.210.000 (1.210) patch notes for today below.

Dragon’s Dogma 2 Update 1.210.000 Patch Notes:

[PlayStation®5 / Xbox Series X|S / Steam]

  • Fixing an issue where the Pawn may not follow the Arisen, when only with one Pawn.
  • Fixing an issue where the Pawn may stop moving after being attacked, when only with one Pawn.

That’s about it for this patch. Just last month, Capcom also rolled out a patch for the game that included new graphical options. We’ve also included the changelog for that below.

[PlayStation®5 / Xbox Series X|S / Steam]

Adjustments and additions to the storage.
  • Adding function to sell items from the storage menu.
    • Adding function to equip armor from the storage menu.
    • Adding function to equip armor from the storage when changing vocation in a vocation guild.
    • Increasing the maximum number of items of one kind that can be put in storage from 99 to 999.
    • Adjusting so that when an item is put in the storage beyond the maximum limit, the maximum number of items are automatically put in storage.
  • Adding the option to turn the Arisen’s visibility on or off in photo mode.
  • Adjusting so that it’s easier to find oxcarts in the field.
  • Fixing issue where Venator’s Leggings, Ring of Predominance, and Comforting Neck Wrap were unobtainable.
  • Fixing issues that caused players to be able to enter areas they should not be able to.
  • Fixing issue with purchase pricing for precious stones in Vermund being incorrect at some shops.
  • Fixing issue where the oracle’s guidance would not account for a necessary character being dead.
  • Fixing issue where some gathering points would not regenerate until the next playthrough.
  • Fixing issue where incorrect NPC portraits were displayed.
  • Fixing issues around opening the door in the Ancestral Chamber.
  • Fixing issue with hair display on characters of maximum height.
  • Fixing issues around CPU overload in certain situations.*
  • Miscellaneous bug fixes.

[PlayStation®5 / Xbox Series X|S]

  • Adding option to change graphics settings to high/low. *
  • Adding option to turn 120Hz output on/off. **

Once a new one is pushed out by Capcom, we’ll be sure to let our readers know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.