EA UFC 4 Update 9.00 March 4 Brings New Fighters & Gameplay Changes

by Alex Co March 4, 2021 1:33 pm in News
EA UFC 4 Update 9.00 March 4

EA Vancouver has released the EA UFC 4 update 9.00 March 4 patch and this is a major one, as it adds two new fighters, and introduces a slew of gameplay tweaks! Head on below for the fighter ratings and gameplay related.

EA UFC 4 Update 9.00 March 4 Patch Notes:

UFC veteran Vincente Luque makes his entrance to the digital octagon with a 4 star overall rating bolstered by a 5 stars health rating and 4 stars for striking.

In this update we’ve improved the matchmaking system for online matches to discourage users from repeatedly leaving early. This will be done via a timed delay added preventing the user from entering matchmaking for a set amount of time. Additionally, you will notice that we’ve updated multiple other areas of gameplay that are outlined below.

Major Updates:

  • Added 2 new fighters, Kevin Holland and Vicente Luque
  • Added a timed delay to matchmaking if a user repeatedly does not finish online matches

Gameplay Updates:

  • Clinch Knees now receive a boost when Knees Boost is active in Career
  • Fixed animation issue in a specific diving punch knee on belly entry

Community Feedback:

  • Updated Michael Chandler’s nickname to “Iron” Michael Chandler
  • Osoto-Gari is no longer available to Created Fighters
  • Slipping strikes are now slower while rocked
  • Significantly increased effect of Grapple Advantage on Takedowns
  • Decreased denial window for the low single takedown
  • Takedown denials now drain 20% more permanent stamina from the attacker
  • Fixed animation issue in the early denial of the open stance single leg
  • Added damage for the following slams:
    • Kimbo Slam (right turn from cage single leg)
    • Double Leg Slam from Cage Single Leg (left turn from cage single leg)
    • Cage Bodylock Slam (left turn from cage double leg)
  • Slowed down the advancing switch kick
  • Body knees and frontal kicks can no longer be evaded by head movement
  • Slowed down back side posture fakes and made the animation more readable
  • Slowed down lead overhand combos
  • Special counter from Side Saddle to North South now requires a large stamina advantage
  • Fixed issue with jab – body side kick combo not working with “mixed movement”, such using one strike advancing and another stationary.
  • Fixed a brief “freezing” animation issue when trying to walk and sway after a slipping straight
  • Significantly slowed down jab – handplant kick combo

That’s one big update! We’ll make sure to report on any new title updates for EA UFC 4 in the future.

Source: EA

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.