Elder Scrolls Online To Be Delayed For Six Months On Consoles

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Bad news for eager fans awaiting to explore the vast open world of Tamriel on PlayStation 4 and Xbox One.

The Elder Scrolls Online has been delayed for six months following “unique problems specific to those platforms,” publisher Bethesda announced today.

In a statement released by the company, they write that “We continue to work on the console versions of ESO, and game development has been progressing steadily, but we are still working to solve a series of unique problems specific to those platforms.”

“Integrating our systems with each console manufacturer’s networks — which are both different from the PC/Mac system as well as different from each other—has been a challenging process,” the studio continues. “It has become clear that our planned June release of the console versions isn’t going to be possible.  Though we have made great progress, we have concluded that we’ll need about six months to ensure we deliver the experience our fans expect and deserve.”

However, all is not lost for those who have access to a PC version of the game and the newest consoles, as Bethesda has struck a deal with Sony and Microsoft to offer you a bit of hope in your quest to play.

“Via a special offer, anyone who purchases and plays the PC/Mac version of The Elder Scrolls Online by the end of June will have the opportunity to transfer their character(s) to either console version when they are released,” the company announced.

“The offer will allow you to begin playing immediately on the PC/Mac, and then add the PS4 or Xbox One version and transfer the character(s) you have created and developed. And, you don’t have to pay full price for the game twice. For $20, eligible PC and Mac players will have the option to add a full, digital version of ESO on either the PS4 or the Xbox One with your character transfer(s), and another 30 days of included game time.”

How do you feel about the delay? Are you happy that Bethesda is looking for quality?