Generation Zero Update 1.40 for September 5 Released for Bug Fixes
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Avalanche Studios has released Generation Zero update 1.40 today for all platforms. This is the September patch featuring a ton of bug fixes. Check out the full Generation Zero September 5 patch notes down below.
Generation Zero Update 1.40 Patch Notes | Generation Zero September 5 Update Patch Notes:
BUG FIXES
Companion
- Fixed an issue where the Companion item could be dropped by pressing R
- Fixed an issue with Companion targeting, where rocket launcher projectiles would continue to target a destroyed enemy, instead of retargeting a new one
- Fixed an issue where the Companion would react to flares and fireworks by attacking them instead of attacking an enemy
- Fixed an issue where ‘Repair Companion’ button failed to grey out after using the Repair Kit in the Companion Workbench
- Fixed an issue where a client’s Companion might end up invisible to the host
- Fixed an issue where Companion could remain stuck in the Pet the Dog emote animation, if players interrupted it with any other emote
- Fixed an issue where the Companion could go out of bounds or clip through geometry when performing the Pet the Dog emote
- Fixed an issue where performing the Pet the Dog emote could catapult players into the air or cause them to fall through geometry
- Fixed an issue where item quality was not shown for items in the Companion inventory
- Fixed an issue where the Companion could be picked up while performing emotes
- Fixed an issue with missing sound effects in the Companion Workbench
- Fixed an issue with the Companion Spotting Module, where it kept calling out the same enemy over and over
- Fixed an issue in multiplayer games, where there was no VFX shown for other players getting healed by a Companion with the Medic Module equippedMission
- [Community reported] Fixed an issue where the Building Blocks mission might not be able to complete due to a missing FNIX baseEquipment and Weapons
- [Community reported] Fixed an issue where players were unable to attach Vision Modules to scope on the RLG-7
- Fixed an issue where players could use the Sensory Jammer despite being detected by Scouts
- Fixed an issue where Explosive Arrows did no damage on FNIX Outpost GeneratorsGameplay
- Fixed an issue where players might join a multiplayer game with a difficulty setting other than the preferredUI
- Fixed an issue where Completion and Station might overlap on the map screen
- Fixed an issue where icons could be erroneously displayed on Warboard maps
- Fixed an issue where opening Inventory while interacting with a Station or Storage Container might cause UI overlaps
- Fixed an issue where UI prompts did not update if player rebound keys while in control of an RC TickMap
- Fixed a large amount of terrain holes and floating props
KNOWN ISSUES
Machines
- Some armor plates on the Tank’s legs are invulnerable
- Some Machines that are visible for one party member are invisible for others in the same lobby
- Dead machines sometimes still produce idle soundsGameplay
- Assignment “Destroy 5 Runners with a hunting rifle” does not track correctlyUI
- Multiplayer Matchmaking – Player fails to join the correct session as per the preferred multiplayer matchmaking settings
- Safehouses might get lost when logging in. This is most commonly encountered on PlayStation.Performance
- (PC) Tabbing out may result in unusually high GPU usage
Source: Generation Zero Blog
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