Ghost of Tsushima Update 1.17 Sneaks Out to Improve Multiplayer (Update)

by James Lara December 5, 2020 6:49 am in News
Ghost of Tsushima Update 1.17

Sucker Punch Productions has released Ghost of Tsushima update 1.17 for December 5, which seems to be focused on some multiplayer related fixes. Clocking in at 800-900MB, this one is purely for fixes, so don’t expect any new content.

Ghost of Tsushima Update 1.17 Patch Notes:

Here’s what the PS4 update history states:

  • General bug fixes and improvements
  • Network (Multiplayer) improvements

Per the community, modded game saves for Legends multiplayer mode appears to have syncing issues with the serves (unverified.) Another thing mentioned is how melee Resolve is fixed now too.

These seem to be the standard placeholder patch notes that Sucker Punch Production use, outside of the new addition of “multiplayer improvements”. If the studio does release any official specific notes we will be sure to update this post with the full changelog. For now, we will be watchful of community feedback to see if any bugs were fixed (such as melee resolve bug) and/or balancing changes done to some of the gear.

In related news, the weekly challenges have also reset, which you an read up below.

Ghost of Tsushima Legends Weekly Challenges

Reward(s) for each completion: 110 credit and 1 epic gear +

  • Complete chapter 1
  • Complete chapter 2
  • Complete chapter 3
  • Nightmare Week 8
    • Mission: The curse of the Onibaba
    • Modifier: Wildfire
  • Nightmare Week 8
    • Mission: Blood in Snow
    • Modifier: Empowered Foes

If you haven’t yet, be sure to read up on our official Ghost of Tsushima review! We gave the title a a 9.5 with some high praise!

If Ghost of Tsushima is the swan song game for the PS4, then it ends with a whirlwind of slashes, and it gives Sucker Punch the franchise it’s aiming for that stands toe to toe with the likes of God of War, Uncharted, and the rest of Sony’s impressive first-party studio games lineup.

If Sucker Punch Productions releases the official notes, we’ll update the post. If you find anything, feel free to leave a comment below to let us know what got changed.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.