Halo Infinite‘s Multiplayer Creative Director, Tom French, just announced via Twitter that he would be leaving 343 Industries. In the tweet, he mentions heading for “new adventures.”
After over 11 1/2 years on Halo, I step out of my Spartan armor for the last time today to head off to new adventures. It's been a massive honor to have been part of a game I loved so much as a player and admired so much as a developer. I couldn't be more proud of my time at 343. pic.twitter.com/2CBD7kOPIj
— Tom French (@pardontomfrench) December 2, 2022
With a recent report mentioning that the game’s multiplayer mode would be switching to Unreal Engine, it will be interesting to see how the game’s multiplayer scene develops in Tom’s absence. Before leaving 343 Industries as Multiplayer Creative Director, Tom was also the company’s UGC Lead/Director from 2013 to 2016, as well as a Senior Mission Designer for a couple of years when he first started in 2011.
If you haven’t touched Halo Infinite in a while or are interested in trying the game out for the first time, the sci-fi FPS title just released its Winter Update last November. This includes a new Battle Pass that, like other Halo Infinite Battle Passes, won’t expire, giving players all the time they need to complete it. It also introduced Forge, which is a map maker that allows the community to build their own maps for other players to enjoy.
Halo Infinite is currently out on Xbox One, Xbox Series X|S, and PC.