Halo MCC Update 1.2969.0.0 for August 31 Brings New Content & Features

Halo MCC Update

343 Industries has released the Halo: The Master Chief Collection (Halo MCC) August 2022 update, and this brings new content, features and more. The Halo MCC update 1.2969.0.0 for August 31 patch notes are listed below.

Halo MCC Update 1.2969.0.0 Patch Notes | Halo MCC August Update Patch Notes | Halo MCC August 31 Patch Notes:

Download size: 34GB (Xbox), 14GB (Steam)

UPDATE OVERVIEW

This update brings dozens of bug fixes and several new features to Halo: The Master Chief Collection. For a full list of this update’s bug fixes, see the Resolved Issues section below. New features included in this update are:

NEW HALO 2: ANNIVERSARY ARMOR SETS

New Sci-Fi and Robot-themed armor pieces and weapon skins are now available for Halo 2: Anniversary. This content can be unlocked with Spartan Points in the Exchange menu.

Bioroid-Armor-2.jpg
Spartans wearing Bioroid Armor in Halo 2: Anniversary Multiplayer.

Full list of new Halo 2: Anniversary customization content

  • Breach Armor Set
    • Helmets
      • Breach Scout
      • Breach Link
    • Chests
      • UA/KOTIN
      • UA/GRT78
    • Shoulders
      • TAC/SRV-III
      • UA/Wayland
  • Trooper Armor Set
    • Helmets
      • Tusk Trooper
      • Falco Trooper
      • Buzzkill Trooper
      • Seawing Trooper
      • Sandsting Trooper
      • Hog Trooper
    • Chests
      • Tusk Trooper
      • Falco Trooper
      • Buzzkill Trooper
      • Seawing Trooper
      • Sandsting Trooper
      • Hog Trooper
    • Shoulders
      • Tusk Trooper
      • Falco Trooper
      • Buzzkill Trooper
      • Seawing Trooper
      • Sandsting Trooper
      • Hog Trooper
    • Arms
      • Trooper Power Gauntlets
    • Legs
      • Trooper Power Greaves
  • Megaframe Armor Set
    • Helmet
      • Megaframe
    • Chest
      • Megaframe
    • Shoulders
      • Megaframe
    • Arms
      • Megaframe
    • Legs
      • Megaframe
  • Panzerdoll Armor Set
    • Helmets
      • Panzerdoll Firefox
      • Panzerdoll Cindersnake
      • Panzerdoll Infernowolf
      • Panzerdoll Blazeknight
    • Chests
      • Panzerdoll Vectorslash
      • Panzerdoll Orbcutter
    • Shoulders
      • Panzerdoll Y-1G Panel
      • Panzerdoll ZKU-06 Panel
      • Panzerdoll Zerotype Panel
      • Panzerdoll ImpluseCrit Panel
    • Arms
      • Panzerdoll Gauntlets
    • Legs
      • Panzerdoll Bipedal Legs
  • Bioroid Armor Sets
    • Helmets
      • Bioroid Apollyon
      • Bioroid Tithonus
      • Bioroid Israfil
    • Chests
      • Bioroid Alpha Strain
      • Bioroid Beta Strain
    • Shoulders
      • Bioroid Meld-Type
      • Bioroid Guardian-Type
      • Bioroid Eliminator-Type
      • Bioroid Sensor-Type
    • Arms
      • Bioroid Vambrace
    • Legs
      • Bioroid Greaves
  • Weapon Skins
    • Assault Rifle
      • Bloodscorched
      • Sandstorm
      • Chroma Blue
      • Black Tiger
    • Battle Rifle
      • Bloodscorched
      • Sandstorm
      • Chroma Blue
      • Black Tiger
    • Sniper Rifle
      • Bloodscorched
      • Sandstorm
      • Chroma Blue
      • Black Tiger
    • Shotgun
      • Bloodscorched
      • Sandstorm
      • Chroma Blue
      • Black Tiger
    • Rocket Launcher
      • Bloodscorched
      • Sandstorm
      • Chroma Blue
      • Black Tiger
    •  

POST-MATCH SCREEN AND POSE CUSTOMIZATION

After completing a match in multiplayer matchmaking, the top three players will now be displayed using their selected pose.

Poses can be selected in the Personalization tab of the Customization menu. Additional poses can be unlocked with Spartan Point in the Exchange menu.

H2APose.PNG
The Spartan Pose selection in the Customization menu. Elite Poses are also available.

MAIN MENU BACKGROUND VIDEO CUSTOMIZATION

Menu background videos can now be customized, including the ability to set a different video for different titles and sub-menus. The active background video can be changed in the Video tab of the Settings menu.

VideoSelectionMenu.PNG
The Video Selection menu will allow players to set their preferred background for menus throughout Halo: The Master Chief Collection.

Full list of available background videos

  • Halo: Reach
  • Halo: CE
  • Halo 2
  • Halo 3
  • Halo 3: ODST
  • Halo 4
  • The Halo Conflict
  • Covenant Assault
  • Noble
  • Halo: CE Anniversary
  • Halo 2: Anniversary
  • Spark
  • Recon
  • Reclaimer
  • Anvil
  • Raven
  • Elite
  • Mythic
  • Halo: Reach Vignette
  • Halo: CE Vignette
  • Halo 2 Vignette
  • Halo 3 Vignette
  • Halo 3: ODST Vignette
  • Halo 4 Vignette
  • Flood Vignette
  • Warthog Vignette
  • Yapyap Vignette
  • Halo Ring Vignette
  • Covenant War
  • Armory
  • Evergreen
 

GAMEPLAY SUBTITLES

Subtitles for mission dialogue are now available in gameplay for all campaigns in Halo: The Master Chief Collection. To enable and customize subtitles, go to the Accessibility tab in the Settings menu and select the Subtitle Settings button.

This feature has been tested internally, but the team requires additional insight from real players. Please submit Bug Report tickets if you encounter any issues in-game and share your feedback on this feature in the Halo Waypoint forums.

SubtitleMenu.png
The Subtitle Settings menu includes the ability to change the size and color of subtitles as well as add a background to them.

NEW SKULLS ADDED TO HALO: REACH

The Acrophobia and Bandanna Skulls have been added to the Halo: Reach campaign.

AcrophobiaNewAlexandria_1.PNG
Players can now explore New Alexandria on-foot. No Falcon required.

NEW FORGE FEATURES

Forge in Halo: Reach has received multiple new improvements:

  • Object Duplication: Duplicate an object and retain all assigned properties with a single press of a button.
  • Reset Orientation: This feature was previously available in the Forge menu but is now available as a hotkey.
  • Delete By Palette and Delete Everything: Delete all objects from a single palette, or delete everything, using this shortcut in the Forge menu.
  • Location Name Markers: These placeable items allow players to use one of 256 preset names to identify areas on their maps. This feature is currently only available on the Forge World and Tempest canvas maps.

A new “Hold to Bake Lighting” feature has been added to Forge in Halo 2: Anniversary and Halo 4. Previously, Forge in both titles required lighting to briefly “bake” whenever players swapped from Monitor to Player mode. This new feature allows for players to tap the Switch Player Mode button to quickly switch modes. Holding the Switch Player Mode button will bake the map’s lighting.

ForgeLocationNaming.jpg
An example of a Location Name Marker on the Forge World canvas map.

MENU IMPROVEMENTS

The Options & Career menu is now laid out vertically and includes answers to frequently asked questions. The Exchange, which was previously only available on the main menu, can now be accessed from this menu.

Additionally, the Season Overview menu used for unlocking new items has been renamed to the Catalog, and Seasons are now named Series. Some new features have also been introduced alongside this change:

  • Bulk unlocks: Select a tier further into a Series for the option to unlock that tier and all tiers leading up to it.
  • Series pinning: Players will now be able to “pin” a Series’ progress to the main menu.
  • Customization menu improvements: Items in the Customization menu are now grouped by their Series. Items unlocked via the Exchange menu are grouped at the bottom of the list.

VerticalOptionsCareer.png
The new Options & Career menu in Halo: The Master Chief Collection.

CAMPAIGN COLLECTIBLES IN HALO 3: ODST AND HALO: REACH

Golden Moa statues have been added to Halo 3: ODST and Halo: Reach campaign missions. These statues will appear in different missions each week and can be collected by shooting them. Rotating weekly challenges will reward players with 100,000 XP and 1 Spartan Point for finding and collecting these hidden Golden Moa statues.

RESOLVED ISSUES AND BUG FIXES

Many improvements come from Halo Insider and Halo Support tickets submitted by our community. Thank you for participating and please keep submitting tickets!

GLOBAL

  • The text chat window will now scroll down to show messages longer than 2 lines.
  • Loading screens no longer close the text chat window or cause in-progress messages to be lost.
  • Voice chat will no longer be cut off when the game enters a loading screen.
  • Theater’s Toggle Panel function will now consistently close the control panel after being rebound to a non-default key.
  • Loading screen elements and the correct map’s image will now consistently appear when loading into a Custom Game Browser (CGB) session for the first time.

CUSTOMIZATION

  • Tertiary armor colors now appear correctly in Halo 3’s Customization menu.
  • Improved frames per second (FPS) in the Customization menu on Xbox One X consoles.
  • Corrected the Preferred Species option’s tooltip in the Halo 2, Halo 2: Anniversary, and Halo 3 Customization menus.
  • Tooltips for locked Halo 3: ODST Customization content will now provide details on how to unlock that content.

SETTINGS

  • The tab names in the Settings menu will now correctly update after changing the in-game text language setting.
  • The Vehicle Field-of-View (FOV) setting is now named Third Person Field-of-View. This change was made due to the setting also affecting the camera’s field-of-view when carrying weapons such as the Flamethrower or turrets.

USER GENERATED CONTENT (UGC)

  • The correct number of Map Variants will now be displayed on each map’s thumbnail in a Custom Games lobby’s Choose Map carousel.
  • Files will no longer display inflated file sizes after being uploaded and viewed in the Shared Files menu.
  • Files in the Shared Files menu or another player’s File Share will no longer show a file size of 0 bytes once downloaded.
  • Editing then saving default Game Variants in Halo: Combat Evolved and Halo 2 multiplayer will now correctly list the player in the Edited By line of the My Files menu.

ACCESSIBILITY

  • The tooltips for the UI Color Blindness setting’s Brightness and Contrast sliders have been improved. These updated tooltips now clarify that the Brightness and Contrast sliders apply their changes in addition to the game’s own Brightness and Contrast values found in the Video tab of the Settings menu.
  • When using the tritanopia color blindness setting, weapon crosshairs are now better differentiated when pointed at allies and when in their default state. This change applies to:
    • Halo 2 Classic
    • Halo 2: Anniversary
    • Halo 3
    • Halo: Reach
  • The text chat window will now scroll correctly when the Speech to Text accessibility setting is enabled.
  • The selected UI Color Blindness setting will now correctly appear after relaunching the game and entering the main menu.
  • The Narrator feature will now correctly read the name of each game listed in the Customization menu.
  • Game Color Blindness settings will no longer override the UI Color Blindness settings while navigating menus.

HALO: COMBAT EVOLVED

  • Campaign cutscenes can now be skipped without pressing multiple button inputs.
  • To better match legacy behavior, teleporters in multiplayer maps now have a delay before allowing a player to trigger another teleport.
  • Text in the upper left corner of the Heads-Up Display (HUD) is now larger.
  • The crosshair will now turn red and, when using a controller, aim assist will work as expected when targeting Flood Carrier forms.
  • When Classic graphics are enabled, visual artifacts no longer occur after the Master Chief inserts the Index into the control panel in the “Two Betrayals” mission.

HALO 2 CLASSIC MULTIPLAYER

  • Resolved an issue in Classic multiplayer that caused players with low shields to see their own shield bar flash and hear damage sound effects when shooting their weapon.

HALO 2: ANNIVERSARY

  • In Classic graphics mode, characters’ faces in cutscenes will no longer appear to twitch while they speak.
  • Held weapons will now carry over between applicable campaign missions. Applicable mission transitions include:
    • Outskirts to Metropolis
    • The Arbiter to The Oracle
    • Delta Halo to Regret
    • Sacred Icon to Quarantine Zone
    • Uprising to Great Journey
  • Some weapon elements like Shotgun shells are no longer visible when cloaked with Anniversary graphics enabled.
  • After completing a mission with Classic graphics enabled, switching between graphic modes during the next mission’s opening cutscene will no longer cause the video to freeze or co-op sessions to disconnect.
  • Turning and boosting simultaneously in a Ghost will no longer cause players or their Ghost to shake or stutter.
  • Classic audio quality has been improved to better match legacy behavior.

HALO 3

  • Improved stability for online co-op sessions of 3-4 players.
  • The holographic Rings in the mission “The Covenant” are now consistently visible.
  • A Moa collectible on the mission Sierra 117 will now only appear if it counts towards a Challenge’s progress.
  • Weapon and vehicle skins no longer appear to pop-in at the beginning of multiplayer matches or when picking up new weapons.
  • Kills with melee weapons like the Energy Sword or Gravity Hammer will now correctly grant the Melee Kill medal when the Original or Original+ medals setting is enabled.
  • Stowed weapons will no longer appear to clip through the back of the Mirage chest armor.
  • Warthog headlights are now oriented correctly.
  • Hornet engines now appear correctly when viewed from below.
  • Players who finish loading into an online multiplayer session before other players will now see the in-game scoreboard rather than a black screen.
  • Players in Custom Games will now see the in-game scoreboard rather than a black screen when the session migrates to a new host.

HALO 3: ODST

  • Resolved visual issues affecting shield effects on Stealth Flood Combat Brutes.
  • The Boom Skull now has an “experimental skull” warning in the Mission Select menu.
  • Combat dialogue from the player’s character will now consistently play in the selected voice language.

HALO 4

  • Resolved graphical issues that occurred in the corners of the screen when using scoped weapons in a splitscreen session.
  • The Master Chief now appears correctly in the first cutscene of the mission “Forerunner” when played on PC with Performance graphics selected.

HALO: REACH

  • Players with Elite as their Preferred Species can now enter Sabres in multiplayer.
  • When flown upside down, the Sabre and Seraph vehicles will no longer appear to spin when viewed by other players.
  • Smoke emitting from Noble 6’s helmet in the campaign’s intro cinematic will now animate smoothly.
  • Resolved a rare issue that allowed players to appear standing on top of vehicles in first-person while maintaining control of the vehicle and using their on-foot weapons.
  • The “Swift and Shallow” Achievement will now unlock more consistently when hijacking Banshees in campaign.

For the known issues after this patch’s roll out, head on over here.

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