With a lot of people around the world ordered to stay at home due to the global COVID-19 pandemic, one of the easiest ways to stay connected while practicing social distancing is gaming. Add in that Call of Duty: Warzone is free-to-play, and well, you can pretty much guess how that would turn out, right?
However, with literally millions of players logging in to play Call of Duty: Warzone, has this affected the Call of Duty Warzone performance at all? Apparently not — at least according to Infinity Ward Narrative Director Taylor Kurosaki. Speaking in an interview, Kurosaki was asked how the game was holding up with all the internet demand due to people staying at home.
GamesBeat: I know this is not strictly your department, but do you have a sense of how well the game is holding up with all the internet demand that’s materializing because of people staying at home?
Kurosaki: Every indication I have, firsthand and from what I’ve heard, is that performance in the game is perfect. It’s flawless. We’re not seeing anything in matches. Everything is all systems go. The main way we’ve been trying to be good citizens in a time where there are demands from lots of different places is just in terms of when updates come out and things like that. But when you’re loaded into a match it’s smooth sailing.
Given how gaming and livestream usage has increased significantly due to the pandemic, this is impressive news indeed. That said, my personal experience playing Warzone isn’t flawless by any means. Most of the time, I’ve experienced massive Warzone perfrmance lags, net spikes and whatnot that I don’t experience in other multiplayer games.
How has your Warzone experience so far in terms of performance and net issues? Good? Bad? Or is it as “perfect” as Infinity Ward claims? Let us know down in the comments.