Much is in store for Destiny in the coming weeks, including the return of the Crucible’s Iron Banner playlist, now new and improved, as well as the highly-requested Team Chat update sought-after many Guardians.
According to Bungie Community Manager “DeeJ” in the latest Weekly Update, Iron Banner 2.0 will arrive “by the end of next week, if all goes well.”
A lot has changed since the last Iron Banner, so here’s exactly what you’ll need to know for this round of Guardian vs. Guardian mayhem:
Power. Does. Matter! (no, really)
- Only players Level 20 and above can lead a Fireteam
- Players below Level 20 can accompany more powerful friends
- Players within 3 Levels can be competitive with each other
- Your DEFENSE rating affects how you take damage
- Wear your best (highest rated) armor
- Players out of your league will seem like a Boss
- Your ATTACK rating affects how you inflict damage
- Equip your best (highest rated) weapons
- Lower-level players wielding fully-upgraded weapons should still be considered a very credible threat!
Claim victory to gain reputation.
- Lord Saladin now has five ranks to obtain through victory
- Your previous Iron Banner rank has been preserved
- The Tempered buff is a twelve-hour boost in reputation gains
- Activate Tempered later during the event to catch up faster
Acquire exclusive Iron Banner rewards.
- Increase your Rank to unlock better gear
- Reforge weapons to reset progression with new perks
- Earn gauntlets and boots to move you closer to Level 30
- See Lord Saladin for details!
Quitters never win.
- Reputation gains are only awarded only to the winners
- Defeat grants a token to be redeemed after a future win
- You can carry up to five Iron Medallions at any time
- Partial reputation gains are earned instantly upon victory
Strike while the Iron is hot.
- Your reputation will be reset at the conclusion of this Iron Banner
- Like any competitive activity, each new event is a chance to regain your standing
In addition, to better serve teamwork and camaraderie amongst your fellow teammates, Bungie will be opening up the flood gates, so to speak, this Monday, November 17, with a brand new update that will introduce a beta version of the game’s new Team Chat feature.
“Navigation mode will connect you with willing allies on your side of a matchmade conflict – be it against man or beast,” DeeJ explained. “If they want to talk to you, the path will now exist. The question becomes: Will they choose it?”
“Think of this as a trial step into a more vocal world. We know that matchmade teammates aren’t the only people in Destiny to whom you want to speak. Your Mom told you never to talk to strangers. We think she was probably right, but we’re willing to provide you with an option where you need it for tactical gain.”
“Time will tell. We’ll be listening.”
Players will be able to opt-in to two different channels via Navigation Mode: Your basic Fireteam Channel that has been around since launch, or the new Strike Team Channel that will allow you to chat with players you’ve met up with through matchmaking.
And in-depth help page on everything you need to know about the new update can be found here (which, interestingly, lists the update’s arrival for Tuesday, November 18, not Monday). We definitely recommend giving it a read.
Lastly, DeeJ also made mention of a special surprise for Destiny Expansion Pass holders next week, which, judging by the featured image, appears to have something to do with emblem or player card customization.
“The details are still secured in a crate,” he teased. “Early next week, the information we’re guarding will fly through the air with the greatest of ease. When it lands, we want there to be no doubt that this is for you, and that you’ll have a chance to enjoy it first.”
“We want to make sure that you traverse the next leg of your journey in outrageous style.”
Looks like we’ll just have to hang tight until we find out.
What are your thoughts on the new Iron Banner improvements and the ability to now chat with match-made teammates? Sound off below!