Latest Call of Duty: Black Ops 4 Game Settings Update Adds Double Tier Boosts & Other Changes

by Alex Co November 9, 2018 5:11 pm in News
black ops 4 server update

If you just turned on your console, you might have noticed a new Call of Duty: Black Ops 4 game settings update has been rolled out, and as far as we know, it’s for double tier progress for mulitplayer and Blackout!

Aside from that, there’s a bunch of fixes that’s been rolled out via this server-side update. Check the full list below.

We’ve made the following updates to the game (Global):

General

  • All players get 2X Tier Boost in MP and Blackout, plus 2X Nebulium Plasma in Zombies through 10AM PT on Monday, Nov. 12.

Zombies

  • Stability
    • Resolved an issue that could cause the game to crash when the player is near the Mystery Box.
    • Resolved an issue that could cause the game to crash when a player dies or leaves the game when using the Staff of Ra Special Weapon in the Chaos Story.
    • Resolved an issue that could cause the game to crash when Zombies attack the player through barricades.
    • Voyage of Despair
      • Resolved an issue that could cause the game to crash when a player leaves the game while using the Svalinn Guard.
    • IX
      • Resolved an issue that could cause the game to crash when a player leaves the game during the Main Quest.
      • Resolved an issue where, if a player left a game while another player was contributing to their challenge, the remaining player would crash when attempting to complete the challenge.
    • Blood of the Dead
      • Resolved two issues that could cause the game to crash when a player fails, bleeds out, or leaves the game during portal events in the Main Quest.

Multiplayer

  • Hardcore
    • SMGs now have a one-hit kill potential at close range in Hardcore.
    • Reduced Armor protection so that all weapons will now kill in 2 hits maximum in Hardcore.
    • Hardcore Team Deathmatch and Hardcore Kill Confirmed now allow 2 of the same Specialist per team.
  • Miscellaneous
    • Resolved an issue where players would not be kicked for inactivity in round-based game modes if the round ended before the kick timer.

Blackout

  • Weapons
    • Paladin HB50
      • Slightly increased damage to reduce headshots required to take out an enemy equipped with Level 3 Armor and 200 Health from a Trauma Kit.
      • Enemies were escaping these fights with 4 Health, so we’re bumping the damage just enough to cover that gap.
  • Equipment
    • Concussion Grenade
      • Players can now change stances after being hit with a Concussion Grenade. While players will still be slowed and overall disoriented, they’ll now have new opportunities to get back to the fight.
      • With the removal of the 9-Bang from Blackout, we’ve added a scaled-back white flash screen effect to the Concussion Grenade, and will monitor the performance of these balance changes closely.
  • Character Missions
    • Changed the descriptions of Character Mission Items to clarify the unlock requirements per playlist (Solo, Duos, or Quads).

In other Black Ops 4 news, Activision has reported that there are more active player users in Black Ops 4 compared to BO3 in its first week weeks of availability.

Source: Reddit

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.