Lords of the Fallen Update 1.045 Brings Master of Fate Fixes for Version 1.5.36 This May 2

Lords of the Fallen Update 1.045

Following the massive Lords of the Fallen content drop titled “Master of Fate” last week, developer HexWorks has today pushed out Lords of the Fallen update 1.045, and as one might expect, this has been released primarily for fixes from issues and feedback from the previous big patch. Those on PC will see this as LOTF patch version 1.5.36, and the official patch notes are available below.

Lords of the Fallen Update 1.045 Patch Notes for Version 1.5.36:

Greetings Lampbearers,

With the first update after releasing VERSION 1.5 ‘Master of Fate’ we are reacting to findings from both our own and community-led investigations to improve the overall gameplay experience.

Coffer

  • Fixed an issue that prevented players from transferring items from their Coffer into their Inventory.

Environment

  • Fixed a visual glitch caused by a mud asset near Shrine of Adyr.
  • Fixed an issue that allowed players to escape an invasion area by jumping on environment assets near the cemetery close to the Shrine of Adyr.

Performance

  • Increased the Shader Compilation timer to 10 minutes to allow for longer shader compilation one lower end hardware. We also updated the Shader Compilation text to indicate that this process can happen on every game start.

Crash

  • Fixed a rare crash that could occur in multiplayer invasions under special circumstances.

While nothing has been confirmed by HexWorks just yet, it seems that after Master of Fate, the studio is moving on to their next project, which is rumored to be the sequel for LOTF titled “Death of the Fallen.”

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