Marvel’s Spider-Man 2 Fall Damage Confirmed, Can Be Toggled On and Off

Marvel's Spider-Man 2 Fall Damage

Insomniac Games has confirmed that there will be fall damage in Marvel’s Spider-Man 2, though it’ll be off by default.

A feature that was absent from the first game (but featured in past Spider-Man games), Marvel’s Spider-Man 2 will introduce fall damage for those looking for a more authentic experience. However, it’ll be entirely optional, with it set to off by default, as Senior Programming Director Doug Sheahan confirmed in a recent statement to IGN.

“Something we’re seeing more and more of is that players like to be able to customize their experience,” Sheahan explained. “For those players, we added the ability to enable fall damage (fall damage defaults to Off) and even let people tweak how swinging feels with our Swing Steering Assist setting. We hope players who enjoy a deep dive into the details have fun experimenting.”

In related Spider news, it was announced yesterday that Marvel’s Spider-Man 2 has officially gone gold! This means that the likelihood of a delay is near to none, as the title is locked in for its October launch. Yay!

Marvel’s Spider-Man 2 swings out exclusively on the PS5 this October 20.

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Nikki_boagreis
Nikki_boagreis
7 months ago

Kinda nice having the option of having fall damage on or off, i’d perfer it be on so it’s more realistic.

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