Metal Gear Solid V: Ground Zeroes Was an Experiment on an Episodic Format for the Series, Says Kojima

metal gear solid v ground zeroes

Metal Gear Solid V: Ground Zeroes, the stealth action game that was set years before the events of MGSV: The Phantom Pain, turned nine years old a few days ago, and creator Hideo Kojima revealed some interesting information about the title.

In a recent tweet by the game’s creator, Kojima stated that Ground Zeroes was originally set to be a prologue to MGSV.

A follow-up tweet by Kojima also revealed that Ground Zeroes was an “experiment” of sorts. As game development took years for a single title, Kojima played around with the idea of a more episodic format for MGSV, something similar to a “streamed drama.”

This likely explains why Ground Zeroes, despite its generally well-received gameplay and story, is much shorter than an average video game title. Players only needed a few hours to beat the story in its entirety, and due to Ground Zeroes being priced more similarly to larger and lengthier games, not everybody felt like they got their money’s worth.

Even years after the release of Ground Zeroes, Hideo Kojima continues to make a name for himself in the video game industry thanks to his unique design approach. Death Stranding 2, the upcoming sequel to Kojima’s first game under Kojima Productions, was announced last year during The Game Awards, and while we haven’t heard much from him since then, we do know that he has “surprises” planned for 2023.

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