Modern Warfare 2 and Warzone 2 Ranked Play Overview Fires Out Alongside Launch Trailer

modern warfare 2 ranked play

With the Call of Duty: Modern Warfare 2 and Warzone 2 Season 2 content set to drop this week, Activision has brough out the launch trailer to help remind players what’s in store for players. Not only that, but we also get a blowout on Modern Warfare 2 Ranked Play details.

Before diving into the Ranked Play details, check out the launch trailer first:

Modern Warfare 2 Ranked Play:

Ranked Play is the official competitive 4v4 Multiplayer experience for Modern Warfare® II, using the official rules, restrictions, maps, and modes from the Call of Duty Leaguewhich can be read here. Whenever the Call of Duty League rules are updated, expect changes to the Ranked Play rules to follow suit.

Players must be at least Level 16 to access Ranked Play but will have all unrestricted items – including weapons and attachments – automatically unlocked within this mode to ensure that all players are on the same competitive footing.

Just like in the Call of Duty League, each Ranked Play match will take place on a map and mode from the following list:

Hardpoint

  • Al Bagra Fortress
  • Breenbergh Hotel
  • Embassy
  • Mercado Las Almas
  • Zarqwa Hydroelectric
 
Search & Destroy
  • Al Bagra Fortress
  • Breenbergh Hotel
  • El Asilo
  • Embassy
  • Mercado Las Almas
 
Control
  • Al Bagra Fortress
  • Breenbergh Hotel
  • El Asilo

Playing matches grants Skill Rating (SR), which determines what Skill Division out of the eight you belong to: 

  • Bronze – 0-899 SR
  • Silver – 900-2,099 SR
  • Gold – 2,100-3,599 SR
  • Platinum – 3,600-5,399 SR
  • Diamond – 5,400-7,499 SR
  • Crimson – 7,500-9,999 SR
  • Iridescent – 10,000 SR minimum
  • Top 250 – 10,000+ SR (see below)

Your Skill Rating is based mainly on the result of every match you play – simply put, win the match to gain SR, lose the match and lose SR. Individual performance and your team’s overall performance will impact the amount of SR you gain or lose each match. In higher Skill Divisions, more emphasis will be put on team performance to ensure all winning playstyles are appropriately rewarded.

Every Skill Division below Iridescent has three Tiers to progress through. These Tiers provide additional granularity to each Division and help players feel a sense of progression as they climb. Think of these as additional SR subcategories within each Skill Division, separating the range of SR in each Division into thirds.

In Modern Warfare II Ranked Play everyone will start out as a Bronze Ranked player. That means you will get to play at any time you want with no placement matches, allowing you to compete with everyone else across Ranked Play the second it goes live. Yes, even kings and tiny terrors had to start somewhere — play well enough, and you will move up through the available Skill Divisions in only a few matches. This nets out to a simpler overall experience with the removal of Ladders and Ladder Points, allowing you to just focus on winning and getting that SR up.

As for squadding up, you are allowed to bring up to three squadmates into matches if they fall within a certain Skill Division threshold, with the highest Skill Division in the party determining the restriction rules:

  • Bronze through Platinum players can party up with no restrictions.
  • Diamond and Crimson players can only form parties with and play against other players within two Skill Divisions.
  • Iridescent and Top 250 Players can only form parties with and play against other players within one Skill Division.

At the end of each Ranked Play Season, your highest Skill Division placement for the Season determines what rewards you earn, as well as where you start for the next Season:

Bronze through Crimson players will start one Skill Division back (save for Bronze, which will begin with Bronze Tier I) with Demotion Protection enabled for your first 3 matches (see Additional New Features).

Iridescent and Top 250 will start at the Diamond Tier I Skill Division with Demotion Protection enabled for several matches.

Rank, Seasonal Win Challenges

Winning a Ranked Play match also counts toward two additional systems: your Rank and Seasonal Win Rewards.

The Rank represents your cumulative progress in Ranked Play, starting at Rank 1 and going through Rank 50. Advancing through Ranks is as simple as winning matches – every Ranked Play win awards a Star. Earn enough Stars and you’ll progress to the next Rank in your journey to Rank 50. Every five Ranks awards a new symbol that appears in the color of your Skill Division, such as a Wolf for Ranks 11–15 or the mighty Silverback Gorilla for Ranks 31–35. Unlike Skill Divisions, Ranks do not reset between Ranked Seasons.

Each win also counts toward a Seasonal Win Challenge, which will offer new rewards each Ranked Season.

In other words, no matter your Skill Division, you still get rewarded and the next Rank up is only a few wins away.

Additional New Features

Ranked Play competitors know some of the most frustrating times are when a random teammate decides to quit at the beginning of a match or right in the middle of the action. While it is impossible to prevent players from disconnecting, there are a few new features being introduced with this version of Ranked Play to make those moments more manageable:

First, Ranked Play matches will not start if teams are uneven. If a player disconnects or quits before a match begins, all remaining players will return to the lobby and the match will not count.

Then there is SR Forgiveness: if a player disconnects or quits in the middle of the match, all team members outside of that player’s party will not lose ANY SR. Basically, if that 4v4 becomes a 3v4 due to a teammate quitting, SR can still be earned if you manage to overcome the disadvantage and win the match, but losing while shorthanded won’t deduct any SR.

Like previous Ranked Play iterations, penalties and suspensions can be given to those who quit, disconnect, sit idle, or commit friendly fire too often. Players who show repeated bad behavior will be handed more severe punishments. The system used to evaluate repeated bad behavior has been overhauled in Modern Warfare II to punish bad actors and avoid harsh punishments for players who consistently play the game the right way, or who change their ways after being penalized or suspended more consistently.

Another new feature is Demotion Protection, which will help all players avoid immediate relegation after advancing to a new Skill Division. After advancing to a higher Skill Division, players will not lose any SR within the first three games in the new Division. Following that initial protection, if players do lose enough SR to risk relegation, players must lose two consecutive matches to be demoted out of their Skill Division. Demotion Protection also applies to the first three matches of every Season.

Two additional features of note are Hot Streak Flames, which rewards players who can rack up 3+ game win streaks over a 72-hour period, and the addition of Ranked Play Icons in Social Profiles, allowing you to show off that Skill Division and Rank across Modern Warfare II and Call of Duty®: Warzone 2.0, no matter what mode you play.

Modern Warfare 2 Ranked Play Rewards:
 

Whether you’re in the Top 250 or have only ranked up a times, there is plenty that comes with winning Ranked Play games. And all of them can be shown off within Ranked Play, in Modern Warfare II Multiplayer, or even in Warzone 2.0.

First, there are several Seasonal Win Rewards for this first Ranked Season, starting with a Sticker at 5 wins and a Pro Issue SMG Blueprint, which includes attachments that are fit for competitive play, that is awarded at 10 wins. Additional rewards up this progression path include a Charm, Decal, and Loading screen all the way up to a Weapon Camo, which can be used on any weapon and is awarded after winning 100 matches.

In terms of Rank Rewards, there are a few key items outside of a new Calling Card every five ranks and some additional, competitive-focused cosmetics:

  • Rank 5: “Ranked Competitor” Operator Skin Pack, one “Home” version and one “Away” version awarded for both the Male and Female CDL Operators
  • Rank 15: Pro Issue Sidearm Blueprint, which has similar attachments to what is used at the highest level of competitive play.
  • Rank 30: New Gun Screen that tracks Ranked Play wins.
  • Rank 40: Pro Issue Combat Knife Blueprint, which is another popular competitive Secondary weapon.
  • Rank 50: “Ranked Veteran” Operator Skins (Home and Away) awarded to Male and Female CDL Operators, proof of your commitment to Ranked Play no matter your Skill Division

As for Skill Division Rewards, it’s not about where you finish the season, but rather the highest Skill Division reached during it.

Reaching Bronze and Silver Ranks awards a new Emblem, while reaching any other Skill Division — including the Top 250— grants two new special Operator Skins, an Animated Emblem, and a Weapon Charm. You can earn the other Skill Division rewards by finishing at a higher (or lower) Division in the following seasons.

Iridescent and Top 250 members also get an Animated Calling Card, while the #1 Ranked Play player will receive a special, one-of-a-kind exclusive Animated Calling Card and Emblem, which can be considered the ultimate bragging rights from Ranked Play.

With all these rewards on offer starting in Season 02, you better start up a few new voice channels and start scrimming for Ranked Play — it’s your year, after all.

Once the preload and data download is live, we’ll be sure to let our readers know. Go check out some of the confirmed changes incoming right here. Activision also gave a list of the new content set to be released in Season 2 in the roadmap.
 

Source: Call of Duty

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