Modern Warfare 2 Equipment, Perks, Field Upgrades List

Modern Warfare 2 Equipment

With today’s Call of Duty: Modern Warfare 2 multiplayer reveal, Activision has revealed more info about the game, and this includes the Modern Warfare 2 equipment (tacticals, lethals), perks, field upgrades, and “perk packages.”

Modern Warfare 2 Equipment, Perks, Field Upgrades List:

EQUIPMENT – TACTICALS

  • Spotter Scope – Spot and mark enemies from a distance.
  • Flash Grenade – Blinds and deafens targets.
  • Stun Grenade – Slows victim’s movement and aiming.
  • Smoke Grenade – Deploys a smoke screen that blocks vision and automated targeting systems.
  • Snapshot Grenade – Provides a momentary glimpse of enemies within the blast radius for your squad.
  • Heartbeat Sensor – A limited use tablet that displays rough information about nearby enemies.
  • Stim – Military injection that heals for maximum health over 2 seconds. Weapons can be used one handed during this time.
  • Decoy Grenade – Counter-intel grenade that simulates gunfire, movement, and radar signatures to confuse the enemy.
  • Gas Grenade – Releases a lingering cloud of tear gas that causes slowed movement, blurred vision, and coughing.
  • Shock Stick – Electrical device that sticks to surfaces. Electrocutes enemies, destroys equipment, and causes vehicles to go haywire.

EQUIPMENT – LETHALS

  • Claymore – Proximity-activated explosive mine.
  • Frag Grenade – Cookable fragmentation grenade.
  • Molotov Cocktail – Improvised incendiary device that explodes on impact.
  • C4 – Large explosive that sticks to surfaces and can be detonated remotely when the equipment is depleted.
  • Drill Charge – Charge with a thermal lance that can burrow into surfaces before exploding.
  • Sticky Grenade – Timed sticky grenade.
  • Throwing Knife – Retrievable knife that is lethal on impact.
  • Proximity Mine – Proximity-triggered explosive that launches in the air, and deals heavy damage to surrounding area.
  • Thermite – Explosive incendiary device that sticks to surfaces.

PERKS – GUIDE TO THE NEW SYSTEM

Modern Warfare II introduces the concept of a Perk Package: a set of two base Perks, plus two more – a Bonus and an Ultimate – that are earned during a match.

By default, in non-round-based modes, a Bonus Perk is earned four minutes into the match, while an Ultimate Perk is earned eight minutes into the match. Those timers can be sped up by earning score – via kills, assists, objective play, and more – during a match; every 10 points shaves a second off.

Perk Packages can be made when editing a Loadout; up to five custom ones can be saved at a time, and several pre-made Default Perk Packages are also available for inspiration or for direct use in a Loadout.

Perks – List of Available Perks

Base Perks

Overkill: Carry two Primary Weapons

Double Time:  Double the duration of Tactical Sprint. Increase crouch movement speed by 30%.

Battle Hardened: Reduce the effect of enemy Flash, Stun, EMP, Gas Grenades, and Shock Sticks. Immune to Snapshot Grenades.

Scavenger: Resupply ammo and throwing knives from dead players.

E.O.D.: Take reduced damage from non-Killstreak explosives. Reset fuze timers when picking up live grenades.

Tracker: Enemies leave behind a footprint trail, and enemy death markers are visible. Kill markers are hidden from the enemy team.

Pitcher: Throw equipment farther and see a preview of the trajectory.

Extra Tactical: Spawn with an additional Tactical.

Bonus Perks

Resupply: Spawn with an additional Lethal. Equipment recharges over 25 seconds.

Spotter: Spot enemy equipment, Field Upgrades, and Killstreaks through walls. Aiming down sights highlights them for the team. Hack enemy Claymores, Proximity Mines, C4, and Trophy Systems.

Cold-Blooded: Undetectable by AI targeting systems, and thermal optics. Does not trigger High Alert warning. Does not highlight in enemy Tactical Cameras, Recon Drones, and Spotter Scopes.

Fast Hands: Reload, use equipment, and swap weapons faster.

Quick Fix: Killing players immediately triggers health regeneration. Capturing and holding objectives increases health regeneration rate.

Focus: Reduce flinch when aiming down sights and extend Hold Breath duration.

Ultimate Perks

High Alert: Vision pulses when spotted by an enemy player outside of view.

Ghost: Undetectable by UAVs, Portable Radars, and Heartbeat Sensors.

Hardline: Reduce Killstreak cost by one (1) kill. Reduce Scorestreak cost by 125.

Overclock: Store an additional Field Upgrade charge. Increase Field Upgrade charge rate by 40%. ON-EARN: Get a Field Upgrade Charge.

Survivor: On death, enter Last Stand with the ability to self-revive once per life. Teammates can revive downed players faster.

Birds’ Eye: The minimap is zoomed out. UAV and Radar pings reveal the enemy’s direction. ON-EARN: Ping enemies on the minimap.

FIELD UPGRADES

  • Deployable Cover – Portable, rapidly deployable ballistic cover.
  • Tactical Insertion – Marks a location as your next spawn point. TACTICAL INSERTION DOESN’T HAVE AN EFFECT IN ONE-LIFE MODES.
  • Trophy System – Deployable autonomous defense system that destroys up to three nearby pieces of equipment and projectiles. Some larger targets may take multiple shots.
  • Portable Radar – Emits a periodic radar ping to detect nearby enemies.
  • Battle Rage – Experimental stimulant that gives you an adrenaline rush. Health regenerates quickly, Tactical Equipment is resisted, and Tactical Sprint is constantly refreshed.
  • Suppression Mine – Trip mine that, when triggered, emits a constant sound wave that disrupts enemy vision and slows their movement.
  • Loadout Drop – Call in a team-based loadout crate with limited uses. Each player can only use it once.
  • Tactical Camera – Remote-controlled camera that marks enemies. Use the Field Upgrade command to throw it, then do it again to connect to it. When left on its own, the camera will monitor the area, and warn players of nearby enemies by sound.
  • Munitions Box – Deploy a box of ammo and equipment for you and your teammates.
  • Smoke Airdrop – Call in a line of drones to deploy a smoke wall at a targeted location.
  • Inflatable Decoy – Proximity activated decoy mine. Upon activation, the Kevlar target is violently deployed to confuse and distract. Use the Field Upgrade command a second time for manual activation.
  • Recon Drone – Remote-controlled drone that has manual and auto marking capabilities.
  • DDOS – Activates a device that deactivates electronics, and disrupts enemy sensors in the immediate area for a short time.
  • Anti-Armor Rounds – Gives weapon ammo that applies bonus damage against armored targets; this includes vehicles, equipment, body armor, and targets behind penetrable cover.
  • Dead Silence – Temporarily makes your footsteps silent. Gun, melee, and throwing knife kills refresh duration.

Note that this doesn’t seem to be the complete list of field upgrades, perks and the like. Activision has mentioned the following:

Once we know the full list, we’ll update the post accordingly.

Source: Call of Duty

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