Mount & Blade 2: Bannerlord update 1.16 has been released this December 19, and this is following the big 1.2.7 patch released last week. Note that for Xbox owners, the 1.2.7 patch has been made available today. Read on for what’s new in the Mount & Blade 2: Bannerlord new update patch notes for December 19.
Mount & Blade 2: Bannerlord Update 1.16 Patch Notes | Mount & Blade 2: Bannerlord New Update Patch Notes:
Update (Dec. 21): Talesworlds has released the changelog for patch version 1.2.8, which we suspect is what is in this patch.
- Fixed a crash that occurred when hovering on the settlement overlay tooltip while leaving the settlement.
- Fixed a crash that occurred when the mercenary player became a vassal of the same kingdom.
- Fixed a crash that occurred when a caravan or villager party tried to donate/sell hero prisoners.
- Fixed a crash that occurred when closing the game.
- Fixed a crash that occurred when trying to skip the initial video.
- Fixed a crash that occurred when clicking the lobby Clan button using the GOG build.
- Fixed a bug that caused high FPS to reduce the turn speed of mounted troops with couched lances.
- Fixed a bug that prevented C# side assertions from showing up in the Modding Kit.
So far, Talesworlds has not released any patch notes just yet. However, the studio did announce the Xbox patch is now available.
Hear ye! 📯 The v1.2.7 patch is now out on Xbox as well!
Here's a quick recap of the many featured introduced with it. You can find the full patch notes here: https://t.co/fBeVmt4Llq pic.twitter.com/9BkpOxaguh
— Mount & Blade (@Mount_and_Blade) December 19, 2023
For reference, here are the patch notes for update 1.2.7:
Singleplayer
Fixes
- Fixed a bug that prevented player-lead armies from donating troops to a settlement after capturing it.
Changes
- Decreased the accuracy penalty applied when using a ranged weapon while mounted and having the riding skill level lower than 100.
Multiplayer
Fixes
- Fixed a bug that prevented the “Join as Admin” menu action from opening the Map Downloader.
- Fixed a bug that caused the same map to be displayed on the Map Downloader multiple times if used multiple times in the config.
Both
Fixes
- Fixed a bug that caused throwing weapons to be too accurate during the readying phase.
Changes
- Reduced the Head and Neck pierce damage multiplier from 1.5 to 1.25 for all melee thrust attacks (reduction mentioned in v1.2.4 patch notes introduced no actual change).
Modding
- Removed the readonly parameter from the Multiplayer Compression Info classes.
Once a new set of patch notes are released, we’ll update the article.
Source: Talesworlds Forums
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