PlanetSide 2 Update 2.36 Blasts Out for Hotfixes This Oct. 20

planetside 2 update 2.36

Daybreak Games has released the PlanetSide 2 Update 2.36 October 20 patch, and for this edition it’s a hotfix meant to address some issues. Check out the complete patch notes below.

PlanetSide 2 Update 2.36 Patch Notes:

Koltyr
We’re re-adjusting our goals for Koltyr based on player feedback. The main problem we’re addressing with the changes below is that the zone is available too often, and for extended periods of time. This is an issue that affects some servers more than others. We’ll be using Koltyr less like a holding pen for off-hours combat, and put it forth more as a change of pace that can occur during off-peak hours.

  • Koltyr now enters the continent lock rotation when the server-wide population is less than 200 players.
  • Large continents can now unlock if the server-wide population is greater than 150 players.
  • Koltyr no longer auto-triggers an alert immediately upon unlocking, and will instead trigger a Conquest alert (metagame event 215) when population reaches at least 90 players on the zone.
  • Koltyr alerts now last 45 minutes total.
  • Koltyr alerts now provide full alert rewards, similar to other continents.
  • Koltyr’s sky now colors to the faction that wins the alert, similar to other continents.

It’s possible that the large continent unlock limit comes down further, or is removed altogether in the future.

Infernal Grenades

  • Nanite cost from 50 nanites to 75 nanites.
  • Burn duration from 3sec. to 2sec.
  • Area of Effect from 8m to 6m.
  • Burning damage from multiple grenades no longer stack.

Misc. Changes, Fixes, and Additions

  • The VS MAX’ Vortex weapons no longer cause significant performance drop while charging.
  • The NSO Augmented Brain Chassis can no longer receive camo, as intended.
  • Fixed an issue related to the Battlefield Superiority and Skyfall on Auraxis missions that could cause completion of an objective to fail.
  • Air Superiority ribbons can once again be obtained.
  • The Dervish can now receive Air Superiority ribbons and directive progress.
  • Made additional visibility and duration improvements to the Heavy Crossbow’s tracer’s.
  • Added better audio messaging of Heavy Crossbow’s Fracture ammunition mid-flight.
  • Anti-aircraft Flak weapons now use the proper tracers, and are much more visible.
  • The red screen caused by receiving omnidirectional damage no longer lasts as long.
  • NC Heavy Assault’s starting loadout once again has an LMG and Rocket Launcher available.
  • Removed the “Deploy” button from the Drop Pod customization terminal, available in Sanctuary.
  • Fixed an issue with Vehicle Camo and Vehicle Decal loadout slots not displaying properly in some cases.
  • Fixed an issue in the loadout screen where the highlight cursor would not be visible until a controller input was made.

That’s about it for the patch.

Source: Daybreak Games forums

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