Predator Hunting Grounds Update 1.16 July 28 Brings a New Predator & More

by Alex Co July 28, 2020 12:06 pm in News
Predator Hunting Grounds Update 1.16 July 28

Illfonic has released the Predator Hunting Grounds update 1.16 July 28 patch, and it brings a new Predator (paid DLC), as well as a lot of general improvements and fixes. Read on for the full patch notes.

Predator Hunting Grounds Update 1.16 July 28 patch notes:

Paid DLC

  • New Playable Predator – City Hunter
  • Early Access to new Predator gear – Wrist Launcher
  • Early Access to new Predator weapon skin variant – [Combistick] City Hunter

General

  • Various crash and stability fixes
  • Fixed an issue where multiple loading screens would appear if the player rapidly selects their custom loadout multiple times

Fireteam

  • General
    • Increased stamina parry cost when parrying the Sickle, Katana, Warclub, Combistick, and Elder Sword
    • Increased amount of time before reinforcements mission is available after a Fireteam member is downed
    • Fixed an issue where the player would not see a downed Fireteam member’s nameplate if the player were sprinting or not in line of sight
  • Weapons
    • G-ROW
      • Fixed an issue that caused the camera to shake excessively when reloading the G-ROW

Predator

  • General
    • Reduced second wind cooldown
    • Reduced duration of stun after being parried
    • Lowered the frequency of Predator clicks when cloaked
    • Fixed an issue where the Predator player would not earn XP if the Fireteam member quits while being claimed
    • Fixed Predator class previews not resetting when navigating the customization menu
  • Weapons
    • Alpha Sickle
      • Increased damage
      • Fixed some animation issues that occurred with Alpha Sickle executions
    • Katana
      • Fixed an issue where the Katana is not oriented correctly when the Katana skin is unlocked via Field Locker
      • Fixed some animation issues that occurred with Katana executions
    • Net Gun
      • Added slow effect to netted victims
      • Lowered requirements to break free from the net
      • Fixed an issue where firing the Net Gun at an already netted enemy would not produce any additional feedback
    • Smart Disc
      • Increased melee damage

Source: Illfonic forums

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



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