Illfonic has released the Predator Hunting Grounds update 1.16 July 28 patch, and it brings a new Predator (paid DLC), as well as a lot of general improvements and fixes. Read on for the full patch notes.
Predator Hunting Grounds Update 1.16 July 28 patch notes:
Paid DLC
- New Playable Predator – City Hunter
- Early Access to new Predator gear – Wrist Launcher
- Early Access to new Predator weapon skin variant – [Combistick] City Hunter
General
- Various crash and stability fixes
- Fixed an issue where multiple loading screens would appear if the player rapidly selects their custom loadout multiple times
Fireteam
- General
- Increased stamina parry cost when parrying the Sickle, Katana, Warclub, Combistick, and Elder Sword
- Increased amount of time before reinforcements mission is available after a Fireteam member is downed
- Fixed an issue where the player would not see a downed Fireteam member’s nameplate if the player were sprinting or not in line of sight
- Weapons
- G-ROW
- Fixed an issue that caused the camera to shake excessively when reloading the G-ROW
- G-ROW
Predator
- General
- Reduced second wind cooldown
- Reduced duration of stun after being parried
- Lowered the frequency of Predator clicks when cloaked
- Fixed an issue where the Predator player would not earn XP if the Fireteam member quits while being claimed
- Fixed Predator class previews not resetting when navigating the customization menu
- Weapons
- Alpha Sickle
- Increased damage
- Fixed some animation issues that occurred with Alpha Sickle executions
- Katana
- Fixed an issue where the Katana is not oriented correctly when the Katana skin is unlocked via Field Locker
- Fixed some animation issues that occurred with Katana executions
- Net Gun
- Added slow effect to netted victims
- Lowered requirements to break free from the net
- Fixed an issue where firing the Net Gun at an already netted enemy would not produce any additional feedback
- Smart Disc
- Increased melee damage
- Alpha Sickle
Source: Illfonic forums