PUBG 2024 Roadmap Revealed: Destructible Environments, Team vs. Team System, and More

pubg 2024 roadmap

As the game that put battle royales on the map nears its 7th anniversary, the devs have revealed what’s coming next. This morning, we got our first look at the PUBG 2024 roadmap, which details upcoming additions like destructible buildings and environments, a new Team vs. Team system, and more.

You can watch the video version of the developer roadmap update below:

If you prefer to read, we’ve got plenty of details from the official news post that went out alongside the video. Here’s all the biggest announcements:

PUBG 2024 Roadmap Details

Destructible Map Environments

By providing players the ability to strategically destroy sections of buildings, we unlock the possibility for them to carve out new attack routes or construct defensive barriers. This feature hopes to go beyond mere environmental destruction, infusing the game with an enriched layer of strategy and tactics. Such ‘destruction’ elements are expected to add dynamism to the game and create unpredictable situations, necessitating players to change their strategies flexibly according to circumstances.

Discussions on the ‘environmental destruction’ feature are currently ongoing, and we plan to introduce some of these features in the upcoming April update, with continuous improvements and expansions to follow.

World Changes

Our objective for the year ahead is to reimagine existing worlds, offering novel experiences. We’ll be fashioning environments akin to the 7th Anniversary Erangel, which is set to launch on March 13. These worlds will maintain their core gameplay while incorporating features or objects that are specific to the season, collaboration, or mode, encouraging player interaction within these worlds.

Gunplay Changes

While upholding the prominence of mainstream weapons such as ARs and DMRs, we’re also focused on enhancing the usability of less favored weapons to bolster their impact. Gunplay updates will be rolled out every two months, allowing for more frequent adjustments to address balance issues swiftly and foster a stable gunplay ecosystem. Our aim for the 2024 gunplay update is to introduce fresh possibilities and reshape the meta by offering greater diversity of choice.

In order to allow players to test and offer feedback on the gunplay balance adjustments under consideration, we’re introducing the gunplay balance changes in the Arcade initially rather than implementing them in Normal Match and Ranked right away. Given the pivotal role of gunplay in the game, the Gunplay Labs in the Arcade will play a crucial role by allowing players to experience upcoming gunplay updates firsthand.

With the upcoming 28.2 update, the SMG Rebalance will be immediately available in the Arcade. Following this, we intend to utilize the Gunplay Labs to analyze gameplay logs and consider your feedback before implementing the SMG Rebalance in June. We’ll maintain close communication to ensure that we’re also aligning with the community’s desires for gunplay balance changes. Upcoming buffs to the SCAR-L and AKM, as well as nerfs to powerful weapons as requested, are currently part of our plans. We promise to share our development process and rationale for these updates with transparency.

New Team vs. Team System

Dive into new rivalry where the adrenaline rush of challenges, the sweet taste of fresh achievements, and the euphoria of back-to-back wins await! A new gameplay system that cranks up the tension from the get-go is set to be introduced.

Work with your teammates to compete against the opposing team in scoring, monitor the changing scores in real-time, and seize the opportunity to establish a streak of team victories while earning various rewards. This system will allow selective participation, enabling only those teams that wish to participate.

Beyond the satisfaction of a chicken dinner, this system introduces new objectives to provide players with fresh challenges, preparing a gameplay environment where both luck and skill play crucial roles.

Survival Items, Character Actions, and Various Modes

We’re thoughtfully focusing on enhancing the survival aspect of gameplay by adding items that facilitate transportation and looting over those with direct combat effects, in alignment with the essence of the battle royale genre. A variety of support items, like the Repair Kit, will be available as world spawn items.

We recognize your desire for a wider variety of character actions, highlighted by features such as vehicle vaulting and Utility Parachutes. Building on the momentum of introducing action elements like vehicle vaulting and co-op climbing in our February update, we’re excited to be developing even more content centered around dynamic actions. Additionally, we’re exploring the intriguing possibility of making portable Ziplines, a concept we believe could add a captivating layer to gameplay, especially with well-thought-out limitations.

For players looking for a lighter gaming experience beyond the high stakes of battle royale, we’re committed to refining and expanding our special modes. The PvE mode ‘Survivors Left Behind,’ unveiled last Halloween, was warmly received for its role in diminishing the PvP’s oft-felt frustration. Our goal is to continually enhance this mode, offering regular quarterly updates to cement its place as a staple alongside Team Deathmatch and Intense Battle Royale. We’re also thrilled to announce the eagerly awaited return of Fantasy Battle Royale.

Matchmaking and Ranked Improvements

In 2024, our goal is to enact numerous adjustments to foster a more balanced matchmaking environment. While various factors contribute to matchmaking–such as connection stability, queue duration, skill level, and region of access–we prioritize delivering a stable and enjoyable experience and pairing players of comparable skill levels.

MMR serves as an internal metric for matchmaking in Normal Match, aiming to establish a level playing field for players of similar skill levels. (Ranked matchmaking, conversely, is based on RP, not MMR.) We view MMR as an ongoing area for refinement within our live service, and in our commitment to cultivating an enriched matchmaking environment, we are dedicated to enhancing our MMR system to facilitate skill-based matchmaking.

We’ll be introducing the new map Rondo and an array of items to add variety to the Ranked and Esports scenes. Rondo will join the Ranked map pool in April, with plans to introduce it to Esports later in the year. We hope to immerse players in the world of Battlegrounds, bridging the gap between the game you play and the game you watch.

In order to make Ranked more appealing, we intend to offer new tiered rewards and exclusive rewards obtainable solely through Ranked play. We’re committed to exploring avenues that enable players of all skill levels to establish personal goals and reap rewards through consistent Ranked play.

On top of all of this exciting new content, the team has also made it clear that they’re planning to transition the game into Unreal Engine 5. With that shift will come support for User Generated Content, or UGC, allowing players to create their own custom content to use in-game similar to Fortnite’s massive selection of custom game modes and levels. We’re looking forward to see how that gets implemented into PUBG in the future.

We’ll be sure to update readers as these changes begin to go live. Stay tuned in to us here at MP1st to keep up-to-date.

Source: PUBG

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