Puzzle Quest 3 Update 1.13 Released for Patch 3.1.5 This June 4

by Damien Seeto June 4, 2024 4:01 am in News
Puzzle Quest 3 update 1.13

Developer Infinity Plus Two has released Puzzle Quest 3 update 1.13 today for what is tagged as patch 3.1.5. This update comes with quality-of-life changes as well as quest pass rewards. Check out the June 4 patch notes posted down below.

Puzzle Quest 3 Update 1.13 Patch Notes for June 4:

Update 3.1.5 will be released along with the Season, at daily reset.

Our new Forge System is finally here! It was a very extensive change to our Gear Crafting Followers (Torgaon, Gemka, and Soulchaser), so we gave it its whole own post 16!

  • Updated Quest Pass rewards will begin with Quest Pass Reset on 11th June UTC
  • Free Pass Reward Track Updates:
    • Level 30: 200 Shards → 50x Spell Pages
    • Level 40: 250 Shards → 1x Follower Crystal
    • Level 45: 1x Follower Crystal → 1x Epic Relic
    • Level 50: 1x Epic Relic → 1x Legendary Item
  • Premium Pass Reward Track:
    • Level 1: 1x Random Epic Minion → 1x Legendary Item
    • Level 15: 1x Epic Relic → 100x Spell Pages
    • Level 25: 1x Legendary Relic → 1x Legendary Item
    • Level 35: 2x Legendary Relic → 1x Armor Glyph
    • Level 40: 1x Armor Glyph → 1x Accessory Glyph
    • Level 45: 1x Accessory Glyph → 1x Weapon Glyph
    • Level 50: 1x Weapon Glyph → 1x Mythic Item
  • Note that Spells and Items awarded are non-Seasonal Spells and Items.
  • Updated Daily Login Rewards to include random items
    • Day 14: 1x Follower Crystal → 1x Epic Item
    • Day 21: 1x Epic Relic → 1x Follower Crystal
    • Day 28: 1x Follower Crystal → 1x Legendary Item
  • Note that Items awarded are non-Seasonal Items.
  • Adventures now support different rewards per difficulty in Reward nodes
  • Ancient Coins now have a weekly cap of 420 Coins, which resets each week (Tuesdays at 00:00 UTC)
  • Implemented a tutorial for the Spell rearrangement functionality in the Inventory
  • When auto-unlocking Achievements, they will now unlock in order, rather than randomly
  • Added loading screen to Hunts, Skirmishes, and Dungeons from battles menu, as well as to Season and Adventures to that the World Map is not loading in the background
  • Updated appearance of Chest slots to include their Dungeon/Skirmish icon, and removed unnecessary text
  • For Adventures with Persistent Health, you can now Revive in the post-battle results screen
  • Added upgradable icon to items that can be Honed
  • Future and past rewards in special event Tasks can now be selected to show the Task requirements
  • 30 Days of Crowns will no longer appear in the Featured tab of the Shop if you have an active subscription with more than 5 days remaining
  • When purchasing a specific Spell, the number of Pages is now shown as part of the description on the confirmation menu (i.e when purchasing a Spell for Seasonal Currency or Ancient Coins from the Season reward tab)
  • Daily Deals and Kingdom Bazaar deals now appear as the smaller, stacked display
  • Moved reset timer from each Bazaar deal to a single timer display
  • Follower Adventurer’s Guide now has a ‘More Details’ button which links out to the Help Center article on Followers
  • Adventurer’s Guide buttons now scale up instead of down when highlighted, to match similar functionality in other parts of the game
  • To assist with thermals on overheating devices:
    • The variable frame rate on iOS is more aggressive – it drops to 15fps when playing with a 30fps cap, 20fps with a 60fps cap
    • Consoles now have the option to play the game at 30fps. This will help with overheating issues for players who are using their consoles in warmer environments
  • Steam now has better frame rate options when playing on monitors above 60Hz
    • In these instances, 60fps and 30fps modes are not v-synced and two additional v-synced modes are offered
  • Added support for purchasing multiple of certain Shop products and flash offers that were not supported before. Examples include:
    • Random Items, Spells, and Minions
    • Season Currency
    • General offers without a choice with more than one stock available
  • Offers with remaining stock will now remain on screen after purchasing them
  • Purchasing Spells from the shop will no longer give Spells you own at Ancient Mythic (or that already have enough pages for Ancient Mythic)
  • Fixed heal effect on Vampiric Touch to be based of final applied damage
  • Variant bonuses no longer count the same Ring twice
  • Adventure auto-progress fixes:
    • Conversations can now progress into a battle costing Energy if there is enough available
    • Camera updates correctly after skipping a Merchant node or clearing a Blocked node
    • The Continue panel will now update after a conversation when there is a choice of next steps
  • Fixed Disease causing an error when applied to an opponent with no spells
  • Adventure Energy showing 2 different totals in Continue and Energy display
  • The bonus percent on post-battle rewards now showing the correct number
  • Updated Crocolisk and Dunestalker Bestiary previews
  • Fixed rendering issues in Lava Crater area
  • New areas should no longer show an error related to “environment previews”
  • Some character physics were either not functioning at all or not working correctly in Conversations
  • Fixed lower quality display images throughout the Shop Menu
  • Fixed scaling of Player & Enemy turn effects so that they will be a consistent size, regardless of screen resolution
  • The 9→1 & 1→9 Sort options in the Vault Filter now sort consistently
    • Items: Sorts by the Quality
    • Spells: Sorted by the Rarity
    • Minions: Sorted by Level
  • Fixed highlight display of rewards in Adventure. It now matches the background of the icon
  • Fixed cache display in Daily Siege and Event Dungeons being squished
  • Fixed spell sliding across the screen when dragging it all the way to the right edge of the screen
  • Fixed stretched target icon when viewing buffs and debuffs in the Adventure
  • There is a fix for some devices with Snapdragon 8 Gen 3 processors that were crashing.
    • Note: This may result in impacted performance. We are looking at a broader fix for this in an upcoming update
  • Some Xbox users were experiencing loud fan noises because the game would incorrectly activate 120fps mode even if it wasn’t selected.
  • Fixed an issue with Account Registration where if the email was not validated before the registration link expired, the email could not be used to register an account later
  • Inconsistencies in Spell Rush
  • Minions resting cannot be skipped with Food
  • Starting Mana Minion Debuff not applying in Versus
  • Game intermittently softlocks at end of Coin Collector Adventure
  • Leaving game in background causes black background

We will let you know when the next update is released soon.

Source: Puzzle Quest 3

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Damien Seeto