Rainbow Six Siege Y7S4 Operation Solar Raid New Content Overview – Solis, New Map, Ranked 2.0 & More

Rainbow Six Siege Y7S4 Operation Solar Raid New Content

Rainbow Six Siege’s about to get its next major update with the Year 7 Season 4 content titled “Operation Solar Raid” that’s coming this December 6! While we already know that there will be a new Operator and map, there’s a lot more incoming with the Rainbow Six Siege YS74 patch in terms of quality of life improvements, changes to the Battle Pass and more.

Thanks to Ubisoft, MP1st was able to check out Operation Solar Raid in an invite-only event before the title update’s official reveal today.

Rainbow Six Siege Y7S4 Operation Solar Raid New Content Overview:

Release Date: December 6, 2022

SOLIS

“Don’t waste Solis’ time and don’t get in her way. She will bring the truth to light.”

I had my doubts about Ana “Solis” Díaz because of her need for absolute clarity, but her questions and requests are easy
to accommodate if you have nothing to hide. She knows when a line has been drawn, and she’s smart enough to decide
whether it needs to be crossed.–Specialist Taina “Caveira” Pereira, Ghosteyes Squad Leader

SPEC-IO ELECTRO-SENSOR

The truth comes to light with Solis’ SPEC-IO Electro-Sensor, a new gadget detection device for Defense operatives. With
the ability to mark and ping opponents’ electronic devices, there is nowhere to hide.
“An updated prototype. The SPEC-IO Electro-Sensor is the latest in electronic detection, perfect to gather intel for
coordinated strategy.”
— Dr. Elena “Mira” Álvarez, Director of R&D

NEW MAP: NIGHTHAVEN LABS

Alongside the new operator Solis, a brand-new map, Nighthaven Labs, arrives at season launch.  Serving as an extension of Nighthaven’s headquarters, the map’s open sea, green cliffs and clear sky invites players to explore its immaculate architecture and technological marvels on display. The interior features many access points, allowing for free navigational flows, especially if players are ready to take down the many breakable walls. Both Attackers and Defenders will have to avoid getting too comfortable as they could easily be flanked and lose their position.  Built for creative strategies, this R&D facility challenges players to take advantage of unusual opportunities like the runout hatch just outside Meeting Room. Nighthaven Labs will not be bannable during Operation Solar Raid to ensure players get to learn and play on the new map during the season.

REPUTATION SCORE DISPLAY BETA

The Reputation Score enters its beta this season, letting players see their Reputation Standing for the first time since the
system deployed in June 2020. With the beta, players can learn what their Standing is without receiving any positive or
negative effects based on that Standing. This gives all players time to learn what effects their Standing could have in the
future and adapt to the new system before receiving any impacts.

REPUTATION STANDING

Reputation Standings are a placement given to each player that shows them how their in-game actions are viewed. The
goal is to provide feedback to our players and promote healthy interactions, while discouraging toxicity. In the future,
this may look like rewards and boosted in-game earnings for positive Standings, and restrictions for negative ones.
There are 5 Standings, with one being the lowest and five being the highest. These Standings aren’t shared with other
players met in-game.

REPUTATION SECTION CHANGES

The Reputation section now shows a player’s Reputation Standing in addition to active Reputation Penalties, such
as Reverse Friendly Fire and Muted Text Chat

HOW IT WORKS GUIDE

We’ve added a How it Works guide to the Reputation section for quick access to information on the Reputation system.
This guide also outlines some potential positive or negative impacts that Reputation Standings could have in the full
release.

REPUTATION TILE UPDATE

The Reputation tile on the Home section is being updated to show a player’s Reputation Standing in addition to active
Reputation Penalties. Players can continue to use this tile to access Reputation section.

RANKED 2.0

This season brings a new experience to the Ranked playlist, with quite a few changes:

Your rank is no longer decided by your MMR, but by how many Rank Points you win or lose after every Ranked match.

  • • Each rank now has five divisions, and each division requires 100 Rank Points to advance to the next.
  • • A new rank called Emerald has been added between Platinum and Diamond.

With MMR split off from your rank, it’s now being called skill. While it no longer decides your rank, it does determine
how quickly you rank up.

  • • Skill is a hidden value for all playlists and will carry over from season to season.
  • • No more placement matches for Ranked because only your rank resets, not your skill rating.
  • • Squad MMR restriction is no more, and players can Squad up with any of their friends. A new algorithm will
    adapt matchmaking, no matter the variation in skill among Squad mates.
  • • MMR adjustments or resets due to cheating are now adjustments to your Rank Points or a reset to your rank.
    Lastly, Ranked is getting a revamped reward system.
  • • Players get 1 reward for every rank division achieved throughout the season.
  • • Rewards are granted at the end of each season.

BATTLE PASS EVOLUTION

Battle Pass has evolved from its two-tiered system into one with branching paths. Now you can plan your progression
and prioritize the rewards you get. No matter which path you take first, you’ll still be able to unlock all the tiles and
complete your Battle Pass.

  • • Play matches to level up your Battle Pass and earn Battle Tokens and Breach Charges.
  • • Use your Battle Tokens to unlock tiles in any direction to get the rewards you want faster (1 Token unlocks 1
    tile).
  • • Use Breach Charges to unblock Breath Paths and open up shortcuts to new rewards (1 Breach Charge unblocks 1
    Breach Path).

All tiles contain Battle Pass exclusive cosmetic rewards or Alpha Packs, Bravo Packs, Renown Boosters, Battle Point
boosters and R6 credits. Premium Pass holders get a reward from every tile alongside additional bonuses.

SHOOTING RANGE UPDATE
New to the Shooting Range this season are the Shooting Records. These records track every weapon and attachment
that a player has tested, so they can compare the recoil patterns and damage of different loadouts from the comfort of
a single menu.

Players can access their Shooting Records in the Shooting Range by pressing the same input used for the Scoreboard.

ACCESSIBILITY

TEAM COLORS UPDATE

Team color customization is expanding to Operator devices and Observation Tools. Now, the color preferences are
reflected in the visuals of devices to help players identify what is owned by a teammate and what belongs to an
opponent. For Observation Tools, the LEDs now match the chosen team colors, so players can recognize if it’s in use by a
friendly or a foe.

PLAYER COMFORT

NO FRIENDLY FIRE IN PREP PHASE

Friendly fire was revisited to realign it to its intended purpose: creating a fair experience for everyone. Having friendly
fire active during the Preparation Phase has been counter to this purpose, and so we’ve removed it from that part of the
match. By doing this, we aim to reduce disruptive behaviors and the impact of minor mistakes.

Players can still turn friendly fire on in the Preparation Phase of their Custom Games with a new match setting: Friendly
Fire in Prep Phase.

MAP BAN UPDATE

During Operation Solar Raid, the new map, Nighthaven Labs, cannot be banned — it’ll still appear during the Ban Phase
but can’t be selected. This change is to ensure that all players get to learn and play on the new map throughout the
season.

SWITCH ABILITY MODE UPDATE

For Zofia and Capitao, switch ability mode can now be activated without first equipping the device, letting players decide
their ammo type in advance.

BOMB SITE MARKER UPDATE

Discovered bomb site markers now stay on the HUD after dropping the defuser. Their color will also update to show that
they’re no longer the primary objective. Prior to this change, the bomb site markers would disappear and cause some
confusion, particularly for newcomers. This change aims to reduce that confusion and help newcomers understand their
objective.

ADS MOVEMENT UPDATE

To rebalance the relationship between Operator speed and health, all Operators now move at the same speed while
aiming down sights. Previously, slow Operators were at a disadvantage because one headshot eliminates them
regardless of health, and many Operators are faster than them in firefights. This change aims to level out the playing
field because speed no longer brings an advantage to ADS.

DRONE COSMETICS

After many late nights in the workshop, drone skins are ready to see the light of day! Skins will start rolling out for the
various Operator drones, allowing players to personalize their favorite machines. New menu options are being added to
access this customization.

Don’t forget, Operation Solar Raid drops on December 7.

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