Comparisons made by Eurogamer reveal the differences between both company’s next-generation hardware.
“We know that both Xbox One and PlayStation 4 are based on Radeon GCN architecture and we also know that each compute unit is capable of 64 operations per clock,” writes the author.
“So, again through a process of extrapolation from the drip-feed of hard facts, the make-up of the One’s GPU is confirmed – 12 compute units each capable of 64 ops/clock gives us the 768 total revealed by Microsoft and thus, by extension, the 1.2 teraflop graphics core.
“So that’s another tick on the Durango leaked spec that has been transposed across to the final Xbox One architecture and the proof we need that PlayStation 4’s 18 CU graphics core has 50 per cent more raw power than the GPU in the new Microsoft console.”
The author also believes the PlayStation 4’s architecture to be more straight forward.
Just remember, you can watch TV on the Xbox One like nobody’s business.