Housemarque has announced that a new patch is scheduled to drop for Returnal this coming Monday, June 14! The Returnal upcoming update 1.4.0 will have a host of fixes, and more importantly, will make it easier for players to Platinum the game! Head on for the list of changes.
Returnal Upcoming Update 1.4.0 Patch Notes:
Patch 1.4.0 is set to release on Monday, June 14th at 12PM (GMT+3)
Highlights:
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Platinum: Added support for replaying certain Act 1 & Act 2 Trophies
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Platinum: Added support to retroactively award Trophies which cannot be replayed
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Platinum: Added additional locations for Scout Logs 9, 34, 35 & 46 to appear more often
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Platinum: Fixed an issue where 1 Cipher was sometimes unobtainable for Biome Survey Trophies
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Platinum: Fixed an issue where some Activity Cards displayed an incorrect count
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UI: HUD labels for items are now hidden when Selene is firing a weapon
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UI: Fixed an issue where 2 actions could be mapped to a single button after switching controller presets
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Cinematics: Fixed a rare audio sync issue in the secret ending
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Audio: General mix improvements across the experience
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Audio: Improved surround sound setup support across the experience
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Audio: Added more DualSense haptics across cinematic moments for deeper immersion
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Audio: Added DualSense haptics when using the Icarian Grapnel
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Audio: Improved the dynamic range recommendations system
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Audio: Allow users to override the dynamic range recommendations
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Audio: Allow users to change audio output from the game menu
Game Balance:
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Balance: Various bug fixes to certain artifacts, parasites, consumables, and when certain malfunctions can occur in the early parts of the game
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Balance: Players no longer receive parasites as rewards when players avenge their corpses
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Balance: Enemies, Weapons, and Bosses – difficulty adjustments in all Biomes for a more balanced gameplay experience
Misc Bug-fixes:
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Fixed an issue where Hyperion may drop the Key out of reach
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Fixed an issue where Ophion may become invisible if the player uses a Reconstructor during the fight
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Fixed weapons not being found in Biomes after scanning but not collecting them
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Fixed an issue where Selene could jump impossibly long distances
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Fixed multiple issues where Selene may become trapped in a room
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Fixed a rare freezing issue when teleporting in Crimson Wastes
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Fixed occasional frame rate drops when using the Electropylon Driver
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Performance improvements, crash fixes, and multiple minor bug fixes