Riot Games Dev Advises Call of Duty Ricochet Team: “The Tools to Fight Cheats Are There, It’s a Matter of Deploying Them Effectively”
A developer from the Vanguard team, the famous anti-cheat system created by Riot Games for its League of Legends and Valorant titles, recently commented on one of the Ricochet team’s posts to share his thoughts on the current cheating situation in Warzone and Black Ops 6.
The developer, GamerDoc, a former esports player and now an anti-cheat analyst at Riot Vanguard, responded to a tweet that highlighted recent efforts by Team Ricochet to improve anti-cheat systems. The tweet outlined the following updates:
- Identified and fixed a data outage that lowered efficacy of AI systems
- Adjusting existing thresholds for Ranked Play – aggressive targeting of suspicious accounts
- Accelerating Replay Investigations to review suspicious players
While these updates are a step in the right direction, GamerDoc provided his insights, particularly for those who may not be experts in software and anti-cheat systems. He emphasized that the core issue with Ricochet lies in its over-reliance on artificial intelligence, which he believes distracts from addressing the real problem: the cheats themselves.
According to GamerDoc, the current design of Ricochet is not optimal because it focuses too much on identifying suspicious behaviors, rather than targeting the cheats directly. He argues that if Ricochet were designed to operate at the kernel-level—the core of the operating system—it would be much more effective at detecting cheats running locally on players’ computers. He says, “The tools are there, and it’s a matter of deploying them effectively.”
Additionally, he finds it concerning that console players are being forced into an unsafe competitive environment. He points out that if crossplay is mandatory, enforcing certain Windows security features, similar to those on Xbox or PlayStation, could help create a more fair and balanced playing field for those who care about competitive integrity.
He concluded by stating that while no one expects cheating to be completely eliminated—since that’s an unrealistic goal—when cheating becomes so prevalent that it severely impacts top players and the competitive ecosystem, it indicates that the current approach may need to be reconsidered.
In related news, Riot Games have recently launched a rewards campaign, offering prizes of up to $100,000 for players who manage to find flaws in the official anti-cheat systems of League of Legends and Valorant.
More MP1st Reading:
- Call of Duty Warzone 2 Ricochet Anti-Cheat Update Will Now Detect Third-Party Hardware Like Cronus and More
- DayZ Frostline DLC Gets Review Bombed for Price and Content; Dev Says “No One is Forcing Players to Buy It”
- Report: Ubisoft Wants Steam to Remove Concurrent Player Counts
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