Rust update 1.84 has been released by Double Eleven, and this adds a bunch of community requested features such as community servers, a combat log and more. Read on for the complete patch notes.
Rust Update 1.84 Patch Notes:
ADDED
- Community Servers.
- Requested Community updates.
- Combat Log.
- Lootable underwater crates.
- New Recycler animations.
- Increased Small Box storage from 12 to 18 slots.
- Increased Large Box storage from 30 to 48 slots.
GAMEPLAY
- Added blood cloud and water FX when attacked by a shark.
- Counter number no longer visible through walls.
- Fixed a bug causing players to get invalid shots when targeting a player on a moving Row Boat/RHIB.
- Fixed a bug where players could clip through ceilings using Ladders.
- “Getting Your Five a Day” now triggers when a player has eaten five fruit/vegetables within a single day.
- Player position no longer affects Boat Push/Mount interaction.
- Players no longer only see blue when irradiated and in cold water during the night.
- Players’ cameras no longer pull downwards when at a particular depth while swimming.
- Quest item for “Tackle the Day” no longer missing.
- Radiation now damages players correctly.
- The Player’s hand no longer moves back and forth while holding an item and riding a Horse under certain conditions.
- “Treasure Hunt” Mission now finishes once the Treasure box has been completely looted.
MONUMENTS
- Bradleys remains now disappear when destroyed.
- Fixed texture issues at the Airfield, Dome, Lighthouse, Train Yard, Harbor, Satellite Dish, and Oil Rig.
- Gaps in terrain no longer appear at Outpost.
- Launch Site buildings now render properly.
- Oil Rig Cargo Helicopter no longer flips over and dies when an explosion occurs underneath it.
- Oil Rig smoke stack flame no longer casts a shadow in the sun.
- Players are no longer able to get stuck between Recycler and hobo barrel in Outpost.
- Players can no longer shoot Scientists hands that clip through walls at Large Oil Rig.
- Players no longer get stuck in gaps in the Mining Outpost roof.
- Scientists no longer stuck inside the vent on top of the red keycard room on the Large Oil Rig.
- The Cargo Ship no longer flickers in and out of view.
WORLD
- All NPCs now use their respective character model and gear.
- Animal footsteps are no longer missing.
- Attack Helicopters no longer orbit around players who aggro it when in Safezone.
- Boats no longer lose buoyancy when pushed off of floating junkpiles.
- Chinook patrol area now matches Steam Version.
- Door Controller lights are now the correct color.
- Fixed a number of instances where z-fighting could occur.
- Fixed an issue where players could glitch through a cliffs by placing sleeping items beneath it.
- Fixed animal corpse ragdolling when killed by a player.
- Fixed gaps between rocks and terrain.
- Fixed river source particle effect when bright at night.
- Fixed rubberbanding that could be seen when helicopters fly across the map.
- Fixed various texture, LOD and collision issues.
- Half Wall no longer flickers when walking backwards slowly.
- Impact decals on Mineral Nodes are no longer shiny and reflective.
- Light meshes now have emissions.
- Mission Vendors no longer hardlock the game.
- Night length is no longer 50 by default.
- Players are no longer able to clip through certain ice sheets.
- Players are no longer able to clip through foundations using a Kayak.
- Players are no longer able to get inside the High External Stone Wall from the bottom.
- Players are no longer able to shoot through Siren Lights placed on Metal Embrasures.
- Remains now appear when the Attack Helicopter is destroyed.
- Sheet Metal Wall no longer has static lines during the afternoon.
- Stone & Wood roof wall no longer has gaps.
- The Hostile Timer radius around the Safe Zone is now a reasonable size.
ITEMS
- Fixed orientation of Acoustic Guitar when held by players.
- All storage slots are now usable in the Rowboat Storage.
- Dropbox Storage doesn’t take extra items from player’s inventory.
- Fixed an issue where the Large Furnace would not give comfort when turned on.
- Fixed Boat animations.
- Fixed the Python Revolver orientation when placed in an Auto Turret.
- Fixed the RF Transmitter so it no longer adds 01 automatically and the red light works correctly.
- Fixed the Rug crafting recipe.
- Holosight and Simple Handmade Sight zoom ins are no longer different when changing between 60-90 FOV.
- Incendiary Rockets now match the Steam version.
- Items are now sent to the rear container of the Drop Box when the player submits the item for the front container.
- Jackhammer now auto-hits all sweet spots on mining nodes when mining.
- Kayaks no longer get launched high up in the air when shot with a rocket.
- Locked Crate collision no longer persists after looting it.
- Memory Cell lights now show correctly.
- Miners Hat light is no longer too intense on close objects.
- Object placement silhouette now shows red when hovering over a spot where the held item cannot be placed.
- Player is no longer restricted to Diving Masks vision despite player character and gear.
- Pump Jack fuel storage no longer accepts any item, only Low Grade Fuel.
- RHIB storage now matches the Steam Version.
- Scientist suits are no longer available at cost from Vending Machines.
- The amount of water that is manually given is now capped to the maximum amount that the Water Pump can hold.
- The cooldown timer between Beds and Sleeping Bags are now independent when first placed.
- Wall deployable electrical components can no longer be placed on Walls.
- Water Bucket no longer clips through players hands at certain perspectives.
- Water Purifier no longer transfers when nothing is connected.
UI
- Correct prompt now shows when looking at Horses being ridden by other players.
- Red Text no longer appears when rotating an item or when a player bleeds out while another player is in their inventory.
- Rotate prompt no longer shows when equipping Netting item.
- UI elements no longer overflow onto other UI elements.
AUDIO
- Beeping SFX is now heard when entering codes using button shortcuts.
- Python Revolver Auto Turret now has correct SFX when firing.
- SFX now plays when hitting a melee weapon against any object underwater.
OTHER CHANGES
- Changed the rate at which players could spawn on tiny islands disconnected from the main island.
- Fixed a freeze that could occur when looking at the Water Purifier and holding deployables.
- Options are now saved accordingly while in a server.
- Reporting a Player with comments no longer causes an empty Code of Conduct window to appear.
Source: Rust