Rust Update 1.95 Adds New Content This May 30

by Alex Co May 30, 2024 4:00 pm in News
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Rust update 1.95

Prepare for what Double Eleven calls “Aquageddon” in Rust, as new content has been rolled out that includes a new vehicle, new monument, new ammo type and more! Read on for the complete Rust update 1.95 patch notes for May 30.

Rust Update 1.95 Patch Notes for May 30:

ADDED

  • New Monument – Underwater Labs. This new underwater monument spawns offshore and is accessible only by diving or using a Submarine. Within the procedurally generated monument are puzzles, loot, and even hostile NPCs.
  • New Vehicle – Submarines. Solo and Duo Submarines are new submersible vehicles players can use to travel underwater.
  • New Ammo – Torpedo. Torpedoes can and will sink ships, if used at short range.
  • New Feature – Map Markers. Add up to 5 map markers, which will be shared with all your teammates if you are the leader of a team.
  • New Map Controls. [Left Stick] now controls the cursor, while [Right Stick] controls the zoom level.
  • Weapon inspection. Players can now look at their weapon and/or skins via the gesture wheel
  • Improved Player Map. Players can now see the layout for each floor of Underwater Labs.
  • Improved Teams UI. Team members’ names will now change colour depending on the situation they’re in.

GAMEPLAY

  • Status indicators are no longer missing despite taking effect.
  • Workbench controls no longer match Map Screen Controls.
  • Players oxygen levels no longer deplete when not underwater.
  • Boats no longer slow down to a gradual stop when turning.
  • Players no longer get kicked when jumping on roofs.

UI

  • Dialogue options no longer exceed the dialogue box of the boat vendor.
  • Gesture radial menu no longer remains persistent on screen when the player is wounded.
  • Players are no longer able to open the gesture radial menu during wounded state.
  • Players are no longer able to spam chat radial menus when it is disabled.
  • Quick Chat no longer has null entries at the end of each phrase.
  • Gesture wheel will no longer quickly pop up when Disable Quick Chat is on.
  • Workbench Tech Tree cursor movement is now no longer tied to zoom level.

VISUAL

  • There is no longer a visible horizon line on the seabed.
  • Artefacts underwater no longer have pink particle effects.
  • Bright pink squares no longer appear in players POV whilst underwater/briefly after going underwater.
  • Underwater layer is no longer visible when slightly above the surface of the water.
  • Several items no longer look blocky and fragmented when smoke effects are turned on.
  • Underwater VFX no longer persists when players are swimming slightly above the surface.
  • Flashing visuals when stationary near the water surface no longer persist.
  • Spectator view no longer shows underwater bubble effects or snow particles when spectating mounted players.
  • Map screen control button prompts no longer break after dying.
  • Light blue shader no longer appears on the world when the player emerges from the water.
  • Map cursor now focuses on the player when on the death screen instead of moving towards the edge.

OTHER CHANGES

  • Players no longer get kicked when joining servers.
  • Title no longer crashes when joining a server after constraining the title.

Enjoy the slew of new content, Rust players! Once Double Eleven releases another update, we’ll be sure to let our readers know.

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Tags: Rust
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



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