Salt and Sacrifice Update 1.02 Jumps Out for Patch 1.0.0.5

Salt and Sacrifice Update 1.02
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Ska Studios has released Salt and Sacrifice update 1.02, which is tagged as version 1.0.0.5 by the devs. This includes a host of bugfixes that includes quest progression issues and more. Read on for the full Salt and Sacrifice 1.0.0.5 patch notes.

Salt and Sacrifice Update 1.02 Patch Notes | Salt and Sacrifice 1.0.0.5 Patch Notes:

Salt and Sacrifice Patch 1.0.0.5

  • Fixed a bug that can sometimes prevent completing the Inquisitor Amben questline.
  • Fixed a bug where the rune gate could become unusable for a player until closing the game.
  • Preventing players from getting into a state where they could have rescued a PVP faction NPC without getting access to their hideout.
  • Kinetomancer heart drop rates have been restored to the proper value.
  • Fixed the game potentially skipping NG+ if both the local and remote co-op players manage to activate the ending at the same time.
  • Fixed a bug where quitting to the main menu while trying to join a game with matchmaking with a candle could result in a save being overwritten.
  • Preventing the game from crashing when the graphics driver doesn’t like the current video settings.
  • Fixing a few crashes while playing online.

Salt and Sacrifice Patch 1.0.0.5a (hotfix)

  • Fixed a regression in the last patch which caused some mages to be killable before reaching their arena.
  • Fixed a bug where failing to connect to another player could result in a player’s max HP being temporarily stuck at 0.
  • Message posts from players are now a lower priority than most all other interactions.
Source: Ska Studios
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