Ska Studios has released Salt and Sacrifice update 1.02, which is tagged as version 1.0.0.5 by the devs. This includes a host of bugfixes that includes quest progression issues and more. Read on for the full Salt and Sacrifice 1.0.0.5 patch notes.
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Salt and Sacrifice Update 1.02 Patch Notes | Salt and Sacrifice 1.0.0.5 Patch Notes:
Salt and Sacrifice Patch 1.0.0.5
- Fixed a bug that can sometimes prevent completing the Inquisitor Amben questline.
- Fixed a bug where the rune gate could become unusable for a player until closing the game.
- Preventing players from getting into a state where they could have rescued a PVP faction NPC without getting access to their hideout.
- Kinetomancer heart drop rates have been restored to the proper value.
- Fixed the game potentially skipping NG+ if both the local and remote co-op players manage to activate the ending at the same time.
- Fixed a bug where quitting to the main menu while trying to join a game with matchmaking with a candle could result in a save being overwritten.
- Preventing the game from crashing when the graphics driver doesn’t like the current video settings.
- Fixing a few crashes while playing online.
Salt and Sacrifice Patch 1.0.0.5a (hotfix)
- Fixed a regression in the last patch which caused some mages to be killable before reaching their arena.
- Fixed a bug where failing to connect to another player could result in a player’s max HP being temporarily stuck at 0.
- Message posts from players are now a lower priority than most all other interactions.
Source: Ska Studios