Samurai Shodown Slices Its Way Out This June, Check Out the Gameplay Now

Share this:

Old school gamers, do you remember Samurai Shodown? The weapons-based fighting game released in the ’90s for the Neo Geo? Today, SNK and Athlon have announced Samurai Shodown; a reboot of the classic 2D fighting game, which will bring new characters, features and more this year!

Check out the gameplay trailer below.

Once again set in the late 18th century, after the events of Samurai Shodown V and prior to the events of the original game, Samurai Shodown will see the return of thirteen classic characters, including Haohmaru, Earthquake and Galford, who will be joined by three brand new characters to the series. Additional characters will also be available via post-launch DLC.

Developed in-house at SNK by the same team that brought us King of Fighters XIV, Samurai Shodown features a host of modes, such as Story, Practice, Online Battle and multiple offline battle modes. The new game will also debut an innovative new asynchronous online mode called “Dojo” that uses deep machine learning to create a CPU-avatar that learns from players’ actions during offline modes and creates a Ghost AI character. Players will be able to upload their Ghost to the leaderboards and also download Ghost data from other players. Players can take on Ghosts in 1v1 battle, or take on the Ironman Challenge and attempt to take down up to 100 ghosts in one go.

The Samurai Shodown release date is set for June for the PS4 and Xbox One, while the Nintendo Switch and PC versions will come sometime in Q4 2019.