With how things have escalated between the gaming community and EA regarding Star Wars Battlefront II, the term “microtransactions” is a hot button topic right now — and with good reason. Most video game publishers want to implement microtransactions in their games to further bolster the title’s earning potential and revenue stream.
While this tactic has worked on mobile games — and it still does, the same can’t be said for console games. Thankfully, there’s an executive out there that doesn’t think shoehorning microtransactions into console games is a good idea. In a recent interview, Square Enix CEO Yosuke Matsuda mentioned that he thinks microtransactions are better suited for mobile games rather than on console titles.
What people expect and want in a home console game is perhaps quite different from what people want in a mobile game. The way that console games are made, the volume of content and how much effort goes into them, there’s something in that which doesn’t fit in the mind with microtransactions.
You got that right, Mr. Square Enix CEO! Given how lawmakers are very interested in loot boxes and microtransactions now, don’t be surprised if more and more publisher lay low — for at least a while.
Do you agree with Matsuda? Or would you be OK with microtransactions in console games as long as it’s done properly (read: cosmetics only)?
Source: MCV via USGamer