Street Fighter 5 Update 3.06 March 3 Punches Out to Fix Season 5 Bugs

by James Lara March 3, 2021 9:21 pm in News
Street Fighter 5 Update 3.06 March 3

Capcom has released Street Fighter 5 update 3.06 which is focused on bug fixes introduced from the latest Season 5 update.

Street Fighter 5 Update 3.06 Patch Notes

At the time of writing, Capcom has yet to officially unveil the full Street Fighter 5 Update 3.06 patch notes. However, from a post earlier this week Capcom did detail some of the bugs from the the Season 5 update. These bugs were set to be fixed in an update releasing today, March 3. You can read up on the changes for Street Fighter 5 Update 3.06, though will update the post once the full changelog is live.

  • (3/1 Update)An issue was discovered with Ken’s and Vega’s hitboxes when being countered with a V-Shift causing certain moves to not complete correctly. The hitboxes will be adjusted so their move recoveries will perform as intended.
  • Sound effects in matches playback in ‘Mono’ sound even if the sound option selected is set for ‘Stereo.’
  • When using Necalli’s V-Trigger I “Torrent of Power” during an online match, some matches may experience a communication de-sync.
  • Chun-Li and Juri’s V-Shift cause them to move back farther than expected.
  • Hitting Dan during the second half of his Jumping LP jump arc will ground him.
  • Some dojo objects are not displayed.
  • For Steam Players] Using the F12 screenshot function during gameplay will cause the game client to forcefully close.
    →This is scheduled to be fixed on 3/4.
     However, we can confirm that you can still take a screenshot by setting the Steam screenshot key to something other than F12.

Again this is only a partial (at least assumed to be) list of fixes. We should have the full details on the new update real soon. 

Source: Capcom

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.