If you’re a fan of puzzle games and psychedelic visuals (ie: Lumines), then you might want to check out the Tetris Effect for the PlayStation 4 and PSVR.
In a press release sent out by Sony, we get a list of Tetris Effect’s modes, and the Tetris Effect demo release date, too. Called the “Tetris Effect: Weekend Trial Demo,” it will be available to everyone on the PlayStation Store this coming Thursday, November 1, and will run until November 5 on Monday. This is a limited time demo, and once it’s deactivated on November 5, it will no longer work. It will require an online connection, though it won’t require it for the final game.
The Tetris Effect: Weekend Trial Demo consists of three stages of the main “Journey Mode” campaign (FYI: 27 total Journey Mode stages in the final game), as well as two “Effect Modes” (FYI: 10+ in the final game): Marathon Mode and Mystery Mode. These modes are explained in greater detail below, along with all the other Effect Modes.
A special “Weekend Ritual” event will run for 24 hours over the demo weekend during which all players of the Weekend Trial Demo can play a specified mode to earn points towards a Community Goal. If 100 percent of the Community Goal is reached within 24 hours, a special in-game avatar will unlock for all players who participated. This sort of event will run every weekend once the full game launches this November 9, and will spotlight a different Effects Mode each week.
TETRIS® EFFECT: MODE SUMMARIES
This is the main campaign and the heart of Tetris Effect. After choosing from one of three difficulties (Beginner, Normal, Expert), players journey through a series of stages, each with their own theme, graphics, music, sound effects, etc. All of which sync to the gameplay
These are all the other modes in the game – a collection of varying setups and rules designed to evoke different moods the player might be in (or want to be in), as well as varying skill levels
Effect Modes are divided into four categories based loosely on what “effect” the player is meant to come away with, i.e. chill out with “Relax”, concentrate with “Focus”, enjoy the familiarity / nostalgia of “Classic” modes, or try something unique with “Adventurous.”
A full list of all the Effect Modes follows, grouped by category and including a short explanation for each:
- EFFECT MODE CATEGORY: CLASSIC
Get the best score you can within a 150-Line limit.
Get the best score you can within three minutes.
Clear 40 lines as fast as you can.
Insanely fast Tetris. Not for the faint of heart.
- EFFECT MODE CATEGORY: RELAX
CHILL MARATHON MODE
A more relaxed version of Marathon with no Game Over. If the Tetriminos reach the top of the Matrix (play field), they are removed from the board, leaving it empty again.
QUICK PLAY MODE
Play through any single stage you choose with no Game Over.
PLAYLIST MODE: SEA
Submerge yourself in four aquatic stages with a new, continuous track of specially designed relaxing ambient music.
PLAYLIST MODE: WIND
Glide through four windy stages with a new, continuous track of specially designed relaxing ambient music.
PLAYLIST MODE: WORLD
Explore four diverse stages with a new, continuous track of specially designed relaxing ambient music.
- EFFECT MODE CATEGORY: FOCUS
ALL CLEAR MODE
Earn as many All Clears as you can before time runs out. Each All Clear will return some time back to the clock.
Earn as many Combos as you can before time runs out. Each successful Combo run will return some time back to the clock.
Clear as many Target Blocks as you can before time runs out. Each set of Target Blocks cleared will return some time back to the clock.
- EFFECT MODE CATEGORY: ADVENTUROUS
Use automatically-falling I-Tetriminos to score line clears and bonus points.
Clear as many Dark Blocks as you can within three minutes. You can clear Dark Blocks by clearing the line that they are on, and / or by scoring multiple line clears, combos, etc.
Try to survive a Marathon session as random effects (some good, most bad) keep popping up.