The Elder Scrolls 4: Oblivion Remastered Steam Beta Update 1.1 Gives a Preview of Fixes Incoming to PS5, Xbox Series X|S
Bethesda and developer Virtuous are working on The Elder Scrolls 4: Oblivion Remastered’s first major update, and thanks to the Steam Beta client, we know the list of fixes being applied.
According to Bethesda, there are two separate updates to be released in the comign weeks, and both are headed to the Steam Beta first, before they’re releasong on the other platofrms (ie. PS5, Xbox Series X|S).
The first patch will be focused on quest fixes, major bugs, and blocker issues. Steam Beta will get it tomorrow, June 5, while console gamers will see this surface next week on June 11. This is barring any certification issues, of course.
The Elder Scrolls 4: Oblivion Remastered First Update Version 1.1 Fixes From Steam Beta Client
GENERAL
- Enabled ToggleHudVisibility and ShowHud console commands
UI
- Fix for missing text when installing the Deluxe Upgrade
- Fix ‘Skip’ button not showing correctly during intro
- Fix for Redguard Origin stats being reversed
- Fix for not automatically showing Local Map when inside interior spaces
- Fix for being unable to name Enchanted items when using a controller
- Fix punctuation issues in Chinese translation
- Localized string fixes
- Fix for interacting with Daedric Shrines not displaying subtitles
CRASHES
- Fix crash when loading after fast travel to Vilverin
- Fix crash when exploring Crayfish Cave
- Fix crash when fighting Stunted Scamps
- Fix crash when paying the fine after stealing in Castle Bravil
- Fix for crash when loading Quicksaves
- Fix crash when loading after fast travel to Mortal Camp
- Fix for crash when loading a save in Quill-Weave’s house
- Fix crash when rapidly switching between Quality and Performance modes
- Fix crash when storing items in a chest in Frostcrag Spire
- Fix crash when creating multiple potions at once using stolen ingredients
- Fix various CPU crashes
GAMEPLAY
- Fix player animation issues when mounting horses
- Fix High Chancellor Ocato arms not animating
- Fix Shambles’ animations getting stuck when attacking
- Fix for Staff of Sheogorath not freezing enemies
- Fix for Cap’n Dugal not spawning
- Fix for Light spells not showing VFX
- Fix for offset Map Markers when running on a secondary monitor
- Fix for Local Map being blank when opening
- Fix Peryite Shrine’s voiceover being cut off
- Fix for First Person camera being set above the player’s head
- Fix for Chameleon VFX being stuck on player
- Fix for player’s skin textures not matching when infected with a disease
SYSTEM
- Fix player settings being reset when updating Settings
- Fix XCloud mirroring settings from PC to XBOX
- Fix for infinite loading issues
- Fix for freezing when pressing Alt+Tab
- Fix autosaving creating a new group of saves
- Fix for old save files being renamed when the character is renamed at the Sewer exit
- Fix for small Display Resolution sizes not showing correctly in Windowed Mode
QUESTS
- The Battle for Kvatch – Fix Savlian becoming stuck after Castle Courtyard fight
- A Knife in the Dark – Fix for Vincente Valtieri losing his hair
- Finding the Thieves Guild – Fix for NPCs not appearing
- The Sunken One – Fix for a Diary page being hidden under a bowl
- The Elven Maiden – Fix for crash when Hieronymus Lex attempts to take Llathasa’s Bust out of the cupboard in Myvryna Arano’s house
Bethesda has confirmed that the second update will focus on performance, and more details about it will be shared soon. Once the patch is out on consoles, we’ll be sure to let our readers know.
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