Things are looking up for Titanfall.
After a successful beta that has everyone talking about the game, anxious fans awaiting its full release on the Xbox One have a few “under-the-hood performance improvements” to look forward to, according to members of the game’s development team.
On NeoGAF, Software Engineer Rayme Vinson explained that work on the Xbox One version of Titanfall has been fruitful since the close of last week’s beta.
“Lots of under-the-hood performance improvements have already been done since this Beta build was locked down, that’ll be in the full release,” he said. “The Beta itself is informing further improvements (and bugfixes, of course).”
Producer Drew McCoy added that so too is progress on the Xbox 360 version “coming along really well”, a version we still have yet to see in action.
“Oh, and for all the speculation going on about the 360 version. Its coming along really well, Bluepoint is full of phenomenally talented devs,” he stated. “We (being Respawn) have been pushing for them to have all the time they need to make it as good as possible, which means extra time for them to polish it up. We’d all like it to be day and date, but a better game a few weeks later is better than an unfinished one earlier.”
What were your thoughts on the Titanfall beta? Does it live up to the hype?
Titanfall launches on the Xbox One and PC March 11, and the Xbox 360 March 25