Uncharted 4 Update 1.12 Patch Notes – New Devon Map Available For Free
The second DLC map for Uncharted 4 multiplayer is now available to download, along with the latest bug and balancing fixes.
New Devon is stated to be one of the biggest Uncharted maps to date. Below is a trailer showcasing exactly what you can expect, along with a teaser for an upcoming “Bounty Hunter” DLC pack slated for release later this month. It’ll also include a brand-new map, along with a new game mode and unlockables.
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Here are the latest patch notes, which introduce a wide variety of improvements:
Ranked Season 2 has started
New ranked rewards added:
- Gold / Platinum / Diamond / Master Bandanas
Individual performance has a bigger effect:
- Top Performer bonus replaced with Performance Grade for all players
- The amount of bonus points is based on your performance in the match compared to the average in your rank
- A strong performance can almost fully offset the points lost from a loss in most ranks
Party members share performance of the party:
- Performance of all players in the party is averaged to determine the bonus Rank Points that the whole party receives
Faster ranking up:
- Requirements to advance to qualifiers were reduced (Previously some ranks required >100 Rank Points, now all require 100 except Apprentice, which is 50)
Easier to pass qualifiers:
- Previously passing required winning best 2 out of 3 matches, now requires 1 out of 3 (Bronze), or 2 out of 5 (Silver).
Easier to get back into qualifiers:
- Failing qualifiers now sets you back to 90% of the previous rank (was 60 – 90%), so winning your next game will loop directly back into qualifiers
Other changes:
- Max rank achieved through initial placement matches is now Gold III (was Silver III)
- Ties no longer award Rank Points to either team
Maps:
- New Devon
Economy changes:
- New 300UP Currency Pack (coming soon with a PlayStation®Store update)
- Added Match Completion bonus worth 10 Relics
- Winning a match now awards 20 Relics
Networking:
- Players can no longer late-join a match where 50% of the match score or time has elapsed (at the time match is found)
- Players can no longer late-join a match where the winning team is leading by more than 30% of the score limit
- Idle player kick timer reduced to 30 seconds
Menu Changes:
- New option allows the user to launch the game and be taken directly into Multiplayer
- You can now use |d_pad_l||d_pad_r| to select booster levels and weapon/sidekick/mystical mods, for faster loadout editing
- Global leaderboard now shows percentile in the format “Top x% of all players”
- You can now scroll to the top of the leaderboard by pressing |t|
Balance Changes:
- C4 does knockdown on all levels
- Grenade knockdown radius decreased
- Hold breath underwater time reduced
- Increased damage pass-through in water
- Increased distance that bullets travel in water
Bug Fixes:
- General level exploit fixes
- Fix to players not being able to take cover in certain situations
- Remnants level update to improve performance
- Camera Control options “Acceleration Speed” and “Ramp Power Scale” will now Reset to Defaults properly
- Friend’s List performance and update improvements
- Fix to mystical/sidekick mod loadout exploit: switching to a loadout with a different sidekick / mystical mod will now wipe out any previously purchased mysticals / sidekicks
- Fixed multiple idol pick-up issues in Plunder
- Fixed bug with Combat Marking & Mark on Damage allowing Stealth users to become marked occasionally
- Late-Joiners can now properly melee a Brute
- Fixed a bug with throwing Mysticals while on a rope causing the player to re-throw the rope
- Fixed bug with Gifting booster not allowing to gift to certain players
- Fixed mystical throwing issue with alternate control scheme
- Fixed a bug where the host was unable to start custom games when clients were in a submenu
- Fixed a bug that prevented the Wrath of El Dorado from damaging enemies when the owner dies
Cheater reporting website is now up:
- If you see someone cheating, save a video of it and report them at: http://www.naughtydog.com/report
It’s great seeing the multiplayer portion being so well-supported. Expect the co-operative game mode to drop this fall, as Naughty Dog is still on track for its upcoming release.
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